2007-12-27, 05:24 | #11 |
Join Date: Dec 2006
Posts: 488
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i have an old sb live! i hope its enough for this!
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2007-12-27, 05:27 | #12 |
Retired PR Developer
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I have an onboard soundcard with no EAX support, but then I put my sound options in Software, High and EAX enabled and I can hear all of that. Of course players with better sound cards get better sounds, but you can get it pretty good even without one.
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2007-12-27, 05:54 | #14 |
Retired PR Developer
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You'll be fine mate. Creative cards generally sound better because of the way they mix sounds in game etc but you'll be fine. I mastered the distant sounds for both people with/without.
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"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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2007-12-27, 07:37 | #15 |
Join Date: Jul 2006
Posts: 2,147
Canada
Location: Ontario
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I have waited so long for gunfire to sound like that from a distance. Your changes here might be the first to pull it off. Good work.
I trust the transitions are smooth and unnoticeable. |
2007-12-27, 07:46 | #16 |
Retired PR Developer
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"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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2007-12-27, 08:01 | #17 |
Join Date: Aug 2007
Posts: 310
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Ah yes, it's very good, it's getting up there w/ HL2 for production quality, but for accuracy on how it should sound at actual different distances, i think you guys did better.
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2007-12-27, 08:24 | #18 |
Join Date: May 2006
Posts: 2,218
United Kingdom
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very nice work mate... sounds are soo much more important to me than fancy graphics to feel the game and get absorbed in it... love the changes.. sounds very....'realiistic'., i think that is the word i'm looking for.
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2007-12-27, 08:33 | #19 |
Join Date: Feb 2006
Posts: 1,407
Location: Alamo City
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Amazing. Reminds me of the great ambient gunfire sounds on Street (the one and only thing I like about that map )
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2007-12-27, 08:34 | #20 |
Join Date: Apr 2005
Posts: 227
Australia
Location: Brisbane/Queensland
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Wow, this is freakin' fantastic, really adds a depth to battles and hopefully a new tactical element where we can chase down active gun battles on large maps by keeping our ears open.
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Tags |
audio, distant, sounds, weapon |
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