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PR Highlights Highlights of what work the Devs are currently working on

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Old 2020-05-21, 07:38   #11
Iguanadjy
Default Re: Sweat, Fields and Fighters

Looks amazing ! Looking forward to another WW2 map ! Your the creator of 2 of my all time favorite maps on the modern warfare and honestly Reichwald is my favorite on the WW2 theatre ! So this one will be awesome im sure! Keepnup the good work!
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Old 2020-05-21, 07:48   #12
Petar97

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Default Re: Sweat, Fields and Fighters

nice job!
but why not planes for dogfighting in vehicle warfare that woud be nice
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Old 2020-05-21, 08:11   #13
Heavy Death
Default Re: Sweat, Fields and Fighters

The man is an animal.
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Old 2020-05-21, 09:29   #14
[R-DEV]​Ason
PR:BF2 Developer
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Default Re: Sweat, Fields and Fighters

Quote:
Originally Posted by PatrickLA_CA View Post
Looks like an interesting map. Have you thought about adapting this map to a cold-war scenario GER-RU?
I have thought about making a modern version of the map aswell. Too early to say if i'll do it or not though.

Quote:
Originally Posted by Petar97 View Post
nice job!
but why not planes for dogfighting in vehicle warfare that woud be nice
The planes are still being worked on, so they are not showing up in the layers at the moment.
There will be airplanes on AAS std and lrg, initially 4 for each team, of course VW layer will also have them

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Old 2020-05-21, 10:22   #15
Bastiannn
Default Re: Sweat, Fields and Fighters

Will a normal layout be added with all, or at least 1-2-3 uncapped flags at start and the rest evenly capped? I know there are people that like these history scenarios with attack-defense or multiple flags in play to defend, but one layer out of 3 with that option wouldn't be bad, especially seeing AAS Alt/32 isn't used.
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Old 2020-05-21, 10:56   #16
Ashishin
Default Re: Sweat, Fields and Fighters

Very Nice. looking forward to playing it.
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Old 2020-05-21, 22:48   #17
[R-DEV]​Ason
PR:BF2 Developer
Supporting Member

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Default Re: Sweat, Fields and Fighters

Quote:
Originally Posted by Bastiannn View Post
Will a normal layout be added with all, or at least 1-2-3 uncapped flags at start and the rest evenly capped? I know there are people that like these history scenarios with attack-defense or multiple flags in play to defend, but one layer out of 3 with that option wouldn't be bad, especially seeing AAS Alt/32 isn't used.
Yes I'm planning on doing this for aas alt

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Old 2020-05-22, 00:57   #18
MasterNimrod
Default Re: Sweat, Fields and Fighters

Sweet map [R-DEV]Ason!
This will be another real update to the game! Wow!
Looking forward to playing it.
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Old 2020-05-22, 03:57   #19
Sgt.Negev

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Default Re: Sweat, Fields and Fighters

Quote:
Originally Posted by Hokunin View Post
Great work. Finally, a big map with proper planes. Next would be great to have a big desert African map like El Alamein from bf1942)))

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Old 2020-05-22, 08:29   #20
AlauraLoveless
Default Re: Sweat, Fields and Fighters

Hopefully you can test for Coop as well so we get more maps for coop as well, the more WW2 maps for coop the better right?
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4km, airplanes, fields of kassel, fighters, map, ww2

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