project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Tasks
31 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Community Tasks Want to help? Find tasks needing to be completed here.

Reply
 
Thread Tools Display Modes
Old 2014-12-08, 16:13   #11
Arc_Shielder
Retired PR Developer

Arc_Shielder's Avatar
Default Re: PR:WWII - Community Tasks

Quote:
Originally Posted by fatalsushi83 View Post
Does that mean the player will be able to chose between the bipod or tripod version, or are you getting rid of the tripod version altogether?
After much thought, it will most likely be the latter.

Arc_Shielder is offline Reply With Quote
Old 2014-12-08, 17:59   #12
[R-DEV]​camo
PR:BF2 Developer
Supporting Member

camo's Avatar
Default Re: PR:WWII - Community Tasks

So all the effort into making the emplacement version was a bit of a waste? (granted that's only if someone actually does make the m1919a6 model)

camo is offline Reply With Quote
Old 2014-12-08, 18:37   #13
Nightingale
Default Re: PR:WWII - Community Tasks

Aw man, I was really looking forward to the tripod version.
Nightingale is offline Reply With Quote
Old 2014-12-08, 21:14   #14
Arc_Shielder
Retired PR Developer

Arc_Shielder's Avatar
Default Re: PR:WWII - Community Tasks

The "emplacement" already existed in PN mounted in the LCVPs. AD had the idea to fill the lack of a handheld Browning by making it deployable through coding. At first we were glad with this but not being able to spawn in enterables and the unbalance caused when against mobile mg 34s/mg42s made us doubt the success of this system. Hence why we will be looking for a more standard approach.

Arc_Shielder is offline
Last edited by [R-COM]Arc_Shielder; 2014-12-08 at 21:19..
Reply With Quote
Old 2014-12-09, 03:43   #15
fatalsushi83
Default Re: PR:WWII - Community Tasks

Also, the fact that the US is usually on the attack and that there are lots of hedgerows limiting your view would put the tripod at even more of a disadvantage. Bipod sounds like a good decision to me.
fatalsushi83 is offline Reply With Quote
Old 2014-12-09, 06:59   #16
Nightingale
Default Re: PR:WWII - Community Tasks

Ah, that's too bad then. No point in having a MG that doesn't work in trenches and can't be deployed inside a building.

Anyway, can't wait to see what you guys make!
Nightingale is offline Reply With Quote
Old 2014-12-09, 07:08   #17
[R-DEV]​camo
PR:BF2 Developer
Supporting Member

camo's Avatar
Default Re: PR:WWII - Community Tasks

Maybe if it was a pickup kit at each flag that would be cool. Just so all the effort doesn't go to waste.

camo is offline Reply With Quote
Old 2014-12-10, 08:54   #18
fatalsushi83
Default Re: PR:WWII - Community Tasks

maybe it coul be the alt MG kit and have the advantage of larger ammo capacity. just an idea.
fatalsushi83 is offline Reply With Quote
Old 2015-01-15, 15:31   #19
Arc_Shielder
Retired PR Developer

Arc_Shielder's Avatar
Default Re: PR:WWII - Community Tasks

Bump. OP updated.

Browning M1919A6 and M1903A4 Springfield are taken.

Arc_Shielder is offline
Last edited by [R-COM]Arc_Shielder; 2015-01-16 at 15:20..
Reply With Quote
Old 2015-01-16, 08:55   #20
cribbaaa
Default Re: PR:WWII - Community Tasks

I like going in to this thread every now and then just to see how the amount of tasks in the OP are becoming fewer and fewer
cribbaaa is offline Reply With Quote
Reply


Tags
community, normandy, project, prww2, prwwii, tasks

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 10:25.