project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > African Resistance Fighters
12 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
African Resistance Fighters Discussion pertaining to the African Resistance Fighters (ARF) faction.

 
 
Thread Tools Display Modes
Old 2011-09-29, 03:24   #11
Redamare
Supporting Member

Redamare's Avatar
Default Re: Choose the AU's sniper !

well. . . SVD and G3 scoped are always good place holders but . . make G3 the main and SVD ALT . . . but as far as a FULL sniper rifle goes :l . .. . . hmm i would vote MOSIN until a new rifle can take its place
Redamare is offline
Old 2011-09-29, 06:55   #12
dtacs
Supporting Member

dtacs's Avatar
Default

Quote:
Originally Posted by [R-CON]Sgt_Doctor View Post
The model was in PR ?
Yes, it was the sniper for Militia around 0.5-0.75.
dtacs is offline
Old 2011-09-29, 07:58   #13
Sabre-Oz
Retired PR Developer
Supporting Member

Sabre-Oz's Avatar
Default Re: Choose the AU's sniper !

South African R1 (FN FAL)?



Following are from District 9;



Sabre-Oz is offline
Old 2011-09-29, 09:31   #14
dtacs
Supporting Member

dtacs's Avatar
Default Re: Choose the AU's sniper !

Keep it bolt action. A semi-auto sniper with the same damage as the snipers' rounds will be stupid. It can be argued that deviation will make firing semi impractical, but in that case what is the point of having it semi-automatic anyway.

Research it and have whatever bolt-action is most plentiful in African inventories, as opposed to weapons suggested via movies.
dtacs is offline
Old 2011-09-29, 11:45   #15
Sabre-Oz
Retired PR Developer
Supporting Member

Sabre-Oz's Avatar
Default Re: Choose the AU's sniper !

The suggestion was based upon it already being on the same contenant and also the FAL already going to be in the arsenal, so the model to base it off is already there and of a standard that is acceptable.

Pictures from a film were used because there doesn't seem to be many of the R1 going around.

SADF units have apparently used the the SSG 69 if you want to use the same as another faction though and apply the same points as above. But I feel it would 'look' abit too modern for this faction.

Quote:
A semi-auto sniper with the same damage as the snipers' rounds will be stupid
I would like to see Project Reality's damage be based upon the weapon, not the class.

Sabre-Oz is offline
Last edited by Sabre-Oz; 2011-09-29 at 12:07..
Old 2011-09-29, 12:15   #16
Wakain
Default Re: Choose the AU's sniper !

we might want to find out first if african nations have, and make use of special sniperunits.
svd's seem to be issued in pretty large numbers overall whereas it's hard to find a decent pic of a guy with a sniper rifle serving in an african country.

the (possible, mind you!) removal of a sniper class(again, if that's even possible due to pr's kit requestsystem) could lead to an even more assymetrical element in pr
Wakain is offline
Old 2011-09-29, 12:25   #17
Stealthgato
Default Re: Choose the AU's sniper !

Ooh, R1 would be nice. Keep the Nagant for the Militia. Makes more sense than a Lee Enfield.
Stealthgato is offline
Old 2011-09-29, 19:19   #18
Sgt_Doctor
Default Re: Choose the AU's sniper !

The South. Af. R1 looks fine for a marksman kit, but not for a sniper I think.
Sgt_Doctor is offline
Last edited by Sgt_Doctor; 2011-09-30 at 07:13..
Old 2011-09-29, 23:01   #19
Stealthgato
Default Re: Choose the AU's sniper !

Think it would be a nice change to have something other than a bolt-action for a sniper. Variety is the spice of life as they say.

Quote:
Originally Posted by dtacs View Post
A semi-auto sniper with the same damage as the snipers' rounds will be stupid.
Ehm... M21? Dragunov? SR-25? :/
Stealthgato is offline
Last edited by Stealthgato; 2011-09-29 at 23:07..
Old 2011-09-30, 11:35   #20
dtacs
Supporting Member

dtacs's Avatar
Default Re: Choose the AU's sniper !

The M14 and Dragunov which are both in-game, don't do the same damage as the snipers from what I recall.

My point is a semi-automatic, scoped rifle that does one shot body kills at extreme range is unproductive for balanced gameplay
dtacs is offline
 


Tags
choose, sniper

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 17:20.