project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > Australian Forces
12 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Australian Forces Discussion pertaining to the PR Australian Forces.

 
 
Thread Tools Display Modes
Old 2008-07-04, 14:45   #11
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default Re: [Vehicle] Bushmaster

Looks like another customer for the Bushmaster, check out the bottom line on this page Bushmaster IMV - Wikipedia, the free encyclopedia

Quote:
United Kingdom
The United Kingdom purchased 24 Bushmasters in May 2008. Most of the vehicles will be used by the British Army in Iraq.

Glimmerman is offline
Old 2008-07-05, 02:34   #12
Albatross
Default Re: [Vehicle] Bushmaster

You are ~Brilliant~ at what you do!

There is some feedback
Albatross is offline
Old 2008-07-05, 10:33   #13
Tonnie
Retired PR Developer

Tonnie's Avatar
Default Re: [Vehicle] Bushmaster

Just to clear something up the whole texture is not completly made by myself i have copyed accross some parts from the australian forces mod

BUT!!!

NOTE: They are placeholders till i can finsh all parts of the texture for myself...
NOTE2: This is my model.


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2008-07-07, 11:45   #14
Tonnie
Retired PR Developer

Tonnie's Avatar
Default Re: [Vehicle] Bushmaster

Ok so my texture so far...
Still once again not 100% my texture but it will be once i am done...

Also would like to thank BEEX for hes Bushmaster model he made that i used as a ref model...




HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2008-07-07, 13:36   #15
Glimmerman
Retired PR Developer
Supporting Member

Glimmerman's Avatar
Default Re: [Vehicle] Bushmaster

Looks nice, perhaps you can put more mud around the wheel casings and the bottem of the vehicle

Glimmerman is offline
Old 2008-07-22, 12:35   #16
Revenunt

Revenunt's Avatar
Default Re: [Vehicle] Bushmaster

AUSSIE AUSSIE AUSSIE, OI OI OI!!!!
looks fantastic. I look forward to blowing it up with a land mine
Revenunt is offline
Old 2008-07-22, 12:45   #17
Z-trooper
Retired PR Developer

Z-trooper's Avatar
Default Re: [Vehicle] Bushmaster

The rear lights look a bit low res/blurry compared to the rest of the vehicles texture.

I think you have the same problem as me when it comes to scratching.. we overdo it mate I cant help it..


Seems your scratching is pretty blurred as well, and the front of the cars scratching is very scattered, I think they should be more of a thing line at the edges. Just some ideas, but I am no saint on this subject

EDIT:

A tip.. try using a "sharpen" filter on the texture 1-2 times depending on the agressiveness of it. It will make a lot of difference I think.


"Without geometry, life is pointless"
Z-trooper is offline
Old 2008-07-22, 15:31   #18
Waaah_Wah
Banned
Default Re: [Vehicle] Bushmaster

^^WTH is that in that pic?? Must be the ugliest vehicle i've seen in my life
Waaah_Wah is offline
Old 2008-07-22, 15:55   #19
Z-trooper
Retired PR Developer

Z-trooper's Avatar
Default Re: [Vehicle] Bushmaster

If its my post you are refering to then its my "Grizzly" light tank for my marine faction over at Offworld...

www.offworldmod.com


"Without geometry, life is pointless"
Z-trooper is offline
Old 2008-07-23, 04:16   #20
ReconAus
Default Re: [Vehicle] Bushmaster

Quote:
Originally Posted by [R-CON]tonnie15 View Post
Ok so my texture so far...
Still once again not 100% my texture but it will be once i am done...

Also would like to thank BEEX for hes Bushmaster model he made that i used as a ref model...


Looks good tonnie, just a few things a little to many scratches and not enough mud and dirt

Recon
ReconAus is offline
 


Tags
bushmaster, vehicle

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 16:57.