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Finnish Defense Forces Discussion pertaining to the PR Finnish Defense Forces faction. |
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2013-02-07, 02:01 | #11 |
Join Date: Mar 2010
Posts: 1,413
Czech Republic
Location: Prague
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Re: [Vehicle Proposal] Jurmo 600
Wow, if you just picked up 3ds max, good job. One thing i can tell from these pictures is that those sirens above driver cabin are too high poly, make them less smooth and there also seems to be too many tris on the middle bit. Of course you didnt get to optimizing the model yet, but you shouldnt model this stuff so high poly in the first place.
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2013-02-07, 09:15 | #12 |
Join Date: Sep 2011
Posts: 241
Finland
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Re: [Vehicle Proposal] Jurmo 600
There will be open doors on each side of the cabin. 2x 50 cals back and front of the boat. And the attack hatch on the front working like in chinook only the doors will open when front of the boat hits the shore. Then you can exit from the front of the vehicle.
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2013-02-07, 09:20 | #13 | |
Join Date: Sep 2011
Posts: 241
Finland
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Re: [Vehicle Proposal] Jurmo 600
Quote:
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2013-02-07, 21:40 | #14 |
Join Date: Jul 2009
Posts: 1,904
United States of America
Location: Louisville KY
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Re: [Vehicle Proposal] Jurmo 600
I would love more amphibious assault maps btw, by far those are my favorite kind of maps.
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2013-02-08, 16:05 | #15 |
Join Date: Sep 2011
Posts: 241
Finland
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Re: [Vehicle Proposal] Jurmo 600
Perkele! My computer crashed. Now i have to build a model again! well... it was pretty shitty model anyways.
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2013-03-16, 11:35 | #16 |
Join Date: Sep 2011
Posts: 241
Finland
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Re: [Vehicle Proposal] Jurmo 600
I made a new one and this is much better. Now question! Can someone give me a link where i can find tutorials of how to make interiors? Cant find those anywhere...
Do they have to be kind of separate of the boat? I tried to download a picture of it from inside but it wouldn`t download. Heres a link. File:Jurmo U632 Turku 2011 troop compartment 1.JPG - Wikimedia Commons |
2013-03-16, 11:49 | #17 |
Join Date: Aug 2009
Posts: 2,271
Finland
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Re: [Vehicle Proposal] Jurmo 600
Making interiors is pretty much the same process as the exterior is. You just have to flip the faces and make the interior separate from the exterior.
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2013-03-16, 16:12 | #18 |
Join Date: Sep 2011
Posts: 241
Finland
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Re: [Vehicle Proposal] Jurmo 600
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2013-03-16, 17:06 | #19 |
Join Date: Aug 2009
Posts: 2,271
Finland
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Re: [Vehicle Proposal] Jurmo 600
Are those the same faces, but just flipped around?
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2013-03-16, 17:34 | #20 |
Join Date: Mar 2010
Posts: 1,413
Czech Republic
Location: Prague
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Re: [Vehicle Proposal] Jurmo 600
If the interior is visible from ouside (which if your doors will open on shore, it will be), you need to make it a part of the main model (the 3p mesh), though in pretty low detail, because it will be seen nly from outside.
Then you make a separate model, with most of the outside mesh removed (if it cant be seen from outside), and all the tris you saved by this then can be put into the inside model, to increase its beauty For this particular vehicle i would suggest making one 1st person model for the driver and whoever else will be on ther deck (1p LOD0), and one for the guys that will be in the troop compartment (1p LOD1). |
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Tags |
600, jurmo, proposal, vehicle |
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