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PR:BF2 Feedback Post your feedback on the current Project Reality release (including SinglePlayer). |
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2023-01-31, 17:54 | #11 | ||
Join Date: Jan 2011
Posts: 526
United States of America
Location: Portland, OR
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Re: Bleed Effect is Impairing and Detrimental to gameplay
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I'm sure feedback is invaluable, but it's hard to see any complaint here that is not merely stating the facts of Project Reality as if they are unknown: The bleed effect is designed to be impairing and detrimental to gameplay. It exists to enforce teamwork, to simulate more realistic dangers, and impose some form of handicap to players in such a state of medical distress. | ||
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Last edited by SemlerPDX; 2023-01-31 at 18:41..
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2023-02-01, 00:21 | #12 | |
Join Date: Mar 2021
Posts: 350
United States of America
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Re: Bleed Effect is Impairing and Detrimental to gameplay
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Half the time I dont even know where in my kit my bandages are. With some kits it's the 8th slot or the hidden 9th slot. Do you know how annoying it is to hear your guy start placing a watercan when you want a bandage instead? I like most players use the scroll wheel for weapons selection. Because it's more ergonomic. | |
2023-02-01, 07:29 | #13 |
PR:BF2 Developer
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Re: Bleed Effect is Impairing and Detrimental to gameplay
Set up your monitor properly.
https://www.eizo.com/library/basics/lcd_display_gamma/ https://www.hellotech.com/guide/for/...tor-windows-10 |
you can turn off signatures in options
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2023-02-01, 16:14 | #14 | |
Join Date: Jan 2011
Posts: 526
United States of America
Location: Portland, OR
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Re: Bleed Effect is Impairing and Detrimental to gameplay
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In the case in point, you are playing the role of a severely injured soldier, and if you cannot pull out a patch due to the loss of the easy scroll wheel menu when you are FUBAR, then that is a skill issue - own it. Git gud. Learn how to remember what kit you are using and what hotkey is the 'patch' button for that kit before you get shot to shit. Make a note or cheat-sheet if you must. Apparently, you've been playing this game since '03, so you have absolutely ZERO excuses. PR is a teamplay game with a focus on more realistic engagements and detriments. Deal with it. I'll eat my hat if they change this aspect just for you. | |
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2023-02-01, 16:54 | #15 | |
PR:BF2 Contributor
Join Date: Oct 2012
Posts: 1,874
Germany
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Re: Bleed Effect is Impairing and Detrimental to gameplay
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You could always rebind weapon slot 8 to something you can press in a hurry, that would solve your particular issue in 5 seconds without making 20 posts about how this affects you on a personal level. We're also highly unlikely to change the bleed effect based on what I can the team's sentiment is, though alterations may or may not be made. | |
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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2023-02-01, 18:56 | #16 | ||
Join Date: Mar 2021
Posts: 350
United States of America
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Re: Bleed Effect is Impairing and Detrimental to gameplay
At this point I'm beginning to believe you have something personal against me
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I already have my keys rebound. Where I have most used actions & keystrokes bound to immediate vicinity of my hand, so I dont have to lift said hand off the keyboard. I can reach over half of keyboard controls that way. Atleast turn it down for fuck sakes. As medic, I've been accidentally teamkilled by my patients trying to reach their own patches. When asked how, they say that they use scroll wheel to select their patches. Quote:
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2023-02-01, 21:48 | #17 | |
PR:BF2 Contributor
Join Date: Oct 2012
Posts: 1,874
Germany
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Re: Bleed Effect is Impairing and Detrimental to gameplay
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The way I see it, after the fifth time of being told "no" one might think you'd wisen up to the fact we're not persuaded by your complaints(in part due to them being easily solveable, and because they are, quite frankly, "skill issue" more than anything else) nor do we respond particularly well to remarks to the tune of "stupid ass design". So you're -2 in terms of "approach of persuation" and "argumentation". Bluntly put: You're not doing your cause any favours whatsoever by continuing like this, no matter how much this change personally irks you. | |
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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2023-02-01, 22:02 | #18 |
PR:BF2 QA Lead
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Re: Bleed Effect is Impairing and Detrimental to gameplay
To be fair, personally, it doesn't matter what you say. Nothing will convience me in this case. We already nerfed the bleed once and I didn't really agree with it (and I still don't). With that being said, I can't imagine us nerfing the bleed again.
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2023-02-01, 23:03 | #19 | |
Join Date: Mar 2021
Posts: 350
United States of America
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Re: Bleed Effect is Impairing and Detrimental to gameplay
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Welp. I guess I'm done being a medic. Too risky. I aint getting my brains blown out by friendlies no more. | |
2023-04-09, 09:48 | #20 | |
Join Date: Jan 2011
Posts: 95
Afghanistan
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Re: Bleed Effect is Impairing and Detrimental to gameplay
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But see, at least me I feel that the internet could help us bridge this ego divide. You feel your design is fantastic, or at least Suchar below you seems to do because his argument is basically "I like it this way, I didnt even like the nerf and I will never agree to a further nerf" and dcm doesnt. So let dcm express himself freely, its not like your made up avatar name is substantially connected to your real life personality and you have to take his "stupid ass design" personally. He's probably feeling frustrated with that you're putting words in his mouth, because when he repeatedly (indeed, 5 times now) explains why he doesn't like something and your interpretation of it is shown to be "you don't like it because its new". You're both essentially just throwing mud at each other, you just have a bit more tact which frankly also is less direct and at least I like direct. Its more honest. This post is a bit meta and the way this forum is moderated some mod might take it as a perfect excuse to lock the thread. Not that anyone cares or reads these boards anymore anyway. But for what its worth, its this one old players opinion that your attitude to community contributions has basically been elitist since a bunch of people tried to split off/got annoyed with the way weapon swing and recoil worked and aviation combat. Your defense has always been that you have your vision, you work on this game and its as much as (or more) for you to play and thus design as it is for anyone else in the community. And so with that kind of attitude (which I have to admit, is at least partly justified), you are going to and have experienced this type of pushback. | |
Last edited by Stolt_Yugoslav; 2023-04-09 at 10:15..
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