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Old 2011-04-11, 12:47   #11
Outlawz7
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Default Re: [Tutorial]Recreating Map's Editor Files

Link fixed, should be a stable download source now.

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Old 2011-04-11, 13:15   #12
Sgt. Mahi
Default Re: [Tutorial]Recreating Map's Editor Files

Sweet! Thanks
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Old 2011-04-19, 00:56   #13
Shovel
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Default Re: [Tutorial]Recreating Map's Editor Files

Tutorial seems good, but i cant get it to work with CS5. I tried installing it on both the 32 and 54 bit versions, but SalvageColorDetail won't show up in the Actions tab.

?????????????

EDIT: Nevermind. I figured it out. All I had to do was drag the preset into photoshop.

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Last edited by Shovel; 2011-04-19 at 01:06..
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Old 2011-07-05, 21:18   #14
DHope129

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Default Re: [Tutorial]Recreating Map's Editor Files

Hi,
I was regenerating kashan for personal use and I got up the the part where you put the detail textures in and i put editor in detail texture mode and got black stripes spanning the map. I'm not entirely sure what im supposed to do in this case. Should i paint these areas, or did i do something wrong? Ill post a screenshot, Thanks.

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Old 2012-01-23, 00:41   #15
Shovel
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Default Re: [Tutorial]Recreating Map's Editor Files

Is there a way to figure out what types of overgrowth a map uses?

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Old 2012-01-25, 09:21   #16
pr|Zer0
Default Re: [Tutorial]Recreating Map's Editor Files

Quote:
Originally Posted by DHope129 View Post
Hi,
I was regenerating kashan for personal use and I got up the the part where you put the detail textures in and i put editor in detail texture mode and got black stripes spanning the map. I'm not entirely sure what im supposed to do in this case. Should i paint these areas, or did i do something wrong? Ill post a screenshot, Thanks.

Same here...could be something related to color tiling or size...not sure
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Old 2012-01-29, 10:49   #17
Outlawz7
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Default Re: [Tutorial]Recreating Map's Editor Files

Did you use the "ResizeSave_DetailLowdetail" action with detailmaps? Those need to be resized first.

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Old 2012-02-17, 11:13   #18
pr|Zer0
Default Re: [Tutorial]Recreating Map's Editor Files

nope...by tut, its "drop low detail and detail"in Photoshop at the same time
Quote:
Originally Posted by [R-DEV]Oulawz7
Again, drag&drop files from both lowdetail and detailmaps folders into Photoshop, go to File>Automate>Batch.
Using the same SalvageColorDetail set, this time change the action from saveColor to ResizeSave_DetailLowdetail
Did just that and ended with missing texture/color strips
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Old 2012-04-27, 23:38   #19
Spyker2041

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Default Re: [Tutorial]Recreating Map's Editor Files

Quote:
Originally Posted by DHope129 View Post
Hi,
I was regenerating kashan for personal use and I got up the the part where you put the detail textures in and i put editor in detail texture mode and got black stripes spanning the map. I'm not entirely sure what im supposed to do in this case. Should i paint these areas, or did i do something wrong? Ill post a screenshot, Thanks.

I get the same issue too, anyone know how to fix it?


Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
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Old 2012-04-28, 07:12   #20
Amok@ndy
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Default Re: [Tutorial]Recreating Map's Editor Files

check all texture.dds files maybe 1 or 2 are in the wrong format or size


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