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Community Maps Maps created by PR community members. |
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2023-05-20, 08:31 | #11 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Operation Schlagwetter [WIP]
Would be nice if you upload your images in somewhere more accessible to the public, your image hosting service does not allow certain countries to view
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2023-05-20, 10:09 | #12 |
Join Date: Jan 2023
Posts: 33
Germany
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Re: Operation Schlagwetter [WIP]
I would want to post it like other peope do 1920x1080 but i dont know how and I've tried with the link pincture option which doesn't work.
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2023-05-20, 16:49 | #13 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Operation Schlagwetter [WIP]
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2023-05-20, 16:59 | #14 |
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Re: Operation Schlagwetter [WIP]
Kinda screwing yourself over picking a developed country to have an airport as there are not many good assets for it. I'd suggest maybe going and looking at Hamburg's and leaning into the commercial side of the airport and lean into that.
That or pick an old very small airport like Strausberg or Eisenhüttenstadt. Near MSRs that could be adapted into a forward helicopter base for the Russians. |
2023-05-20, 21:36 | #15 |
Join Date: Jan 2023
Posts: 33
Germany
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Re: Operation Schlagwetter [WIP]
I don't quite understand what do you mean by "screwing myself over picking a developed country to have an airport".
What I've made is a military airport and not a commercial one |
2023-05-21, 16:12 | #16 |
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Re: Operation Schlagwetter [WIP]
Then go look at the southside of Ramstein and use that as a template. It has a lot of nice woods and bends in roads to break up line of site too. If you use the storage/weapon bunkers from from Khami in K4 and the hangers with doors from masirah and c-130s you could make a really nice area.
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2023-05-21, 16:35 | #17 |
Join Date: Jan 2023
Posts: 33
Germany
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Re: Operation Schlagwetter [WIP]
I'd like to also say that this map is supposed to be 2k and not 4k if anyone hasnt seen it yet. If I'd have to expand the airbase more it wouldnt leave it with much forest, as where germany is known for having a lot of forest where incase of a war they would most likely fight through.
But I see what you mean |
Last edited by KSK Membra; 2023-05-21 at 19:22..
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2023-06-09, 09:00 | #18 |
Join Date: Jan 2023
Posts: 33
Germany
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Re: Operation Schlagwetter [WIP]
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2023-06-09, 09:04 | #19 |
Join Date: Jan 2023
Posts: 33
Germany
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Re: Operation Schlagwetter [WIP]
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2023-06-09, 15:20 | #20 |
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Re: Operation Schlagwetter [WIP]
I see you decided to stick with your gut and made no changes to the airfield.
Main bases have horrible routes in and out which would require massive combat zones to protect them. Most of your points of interest are way to close to the edge of the map which usually makes pretty shitty combat. and with that most of the designs are pretty bad. Square city that really has no aspects of a city. Poorly laid out military bases without an accurate design to what a real one might look like or an accurate location where one would be placed. Same goes with whatever that industrial section is supposed to be. But hell what do I know. Loads of shitty maps become cult classics so maybe it will work but I dont see how this isnt just a smaller worse version of Silent Eagle. |
Last edited by Rabbit; 2023-06-09 at 15:25..
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