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Old 2014-04-28, 12:49   #11
Daniel
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Default Re: Android PRSpy

Apart from map, can you make it display layout and size? ("Kashan STD LRG" for example)
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Old 2014-04-28, 20:01   #12
[R-DEV]​UTurista
PR:BF2 Developer
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Default Re: Android PRSpy

Im already implementing that.


Unfortunately it's still missing the AAS/INS part.

Also bumping the message to the Devs, I'm still awaiting a green light from their part to publish this in Google Store.


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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Old 2014-04-29, 10:48   #13
Daniel
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Default Re: Android PRSpy

Some minor tweaks in spelling: " Skirmish " and " Standard " .

And yes, the

128 -Large
64 - Std
32 - Alternative
16 - Skirmish

are still missing... (but I know you are working on it!)


Awesome you are doing this for the whole PR community for free (I suppose?) !
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Old 2014-04-29, 11:07   #14
[R-DEV]​UTurista
PR:BF2 Developer
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Default Re: Android PRSpy

Quote:
Originally Posted by Daniel View Post
128 -Large
64 - Std
32 - Alternative
16 - Skirmish

are still missing...
What do you mean by this? The numbers are not missing, my idea is just to show the description, Large/Standard/..., like you see in the previous picture before the map name.

What is missing is the game mode, AAS/Ins/...

Quote:
Originally Posted by Daniel View Post
Awesome you are doing this for the whole PR community for free (I suppose?) !
Noooo I wantz zyou zmoney ...Ya its going to be free.


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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Old 2014-04-29, 11:09   #15
[R-DEV]Mineral
PR:BF2 Lead Designer
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PR Server License Administrator

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Default Re: Android PRSpy

I'm see if I can catch a dev to answer you turista

But yeah, the general policy is you can't use the dogtags.

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Old 2014-04-29, 11:31   #16
[R-DEV]​UTurista
PR:BF2 Developer
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Default Re: Android PRSpy

Why saying and not doing?! Here's the new build, displaying the Game Mode and Map Size


Also thanks Mineral, I'll update the First Post with all the content that my require permissions.


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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Old 2014-04-29, 12:08   #17
Daniel
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Default Re: Android PRSpy

AWESOME ! ! !

Can you also integrate the pictures (optionally) like this so we can see all vehicles on that layer:

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Old 2014-04-29, 16:13   #18
iSmall
Default Re: Android PRSpy

This shit needs to happen ffs
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Old 2014-04-29, 18:18   #19
Raklodder
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Default Re: Android PRSpy

Superb! This needs to be implemented in PR! The old look is kind of embarrassing!

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Old 2014-04-29, 18:27   #20
Spook
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Default Re: Android PRSpy

Which old look do you mean? PR browser looks fine as it is.

btt: I am really looking forward for this. I am tired of pausing game to check for other servers.

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