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PR Changelogs The changelogs for recently released Project Reality versions |
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2021-04-01, 14:15 | #11 | |
Join Date: Apr 2008
Posts: 208
Switzerland
Location: Geneva
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Re: PR:BF2 v1.6.5.0 Changelog
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When sparkling thermals go green/B&W also intended new feature? | |
2021-04-01, 14:48 | #12 |
Join Date: Sep 2009
Posts: 2,749
Sweden
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Re: PR:BF2 v1.6.5.0 Changelog
Flat earth, 5G corona towers and ship stuck in Suez. Whoever made the map really outmemed ourselves this time. And that's only after like a quick look...
The moon LOD freaks me out a bit though. |
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2021-04-01, 16:26 | #13 |
Join Date: Oct 2020
Posts: 1
Kazakhstan
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Re: PR:BF2 v1.6.5.0 Changelog
Thank you)) my computer is very weak so I can't play Arma 1-2 but I was very happy to learn about this game Thank you . I Used a translator
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2021-04-01, 16:36 | #14 |
Forum Moderator
Join Date: Jul 2012
Posts: 3,001
Europe
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Re: PR:BF2 v1.6.5.0 Changelog
TIS_con issue is under investigation, thanks for reports.
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2021-04-01, 17:58 | #15 |
Join Date: Feb 2014
Posts: 26
Romania
Location: Bucharest
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Re: PR:BF2 v1.6.5.0 Changelog
looks a bit unstable, getting crashes and disconnects, also i heard people say they ctd when going on thermals
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2021-04-01, 18:27 | #16 |
PR:BF2 Developer
Join Date: Aug 2009
Posts: 2,988
Israel
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Re: PR:BF2 v1.6.5.0 Changelog
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2021-04-01, 19:19 | #17 |
Join Date: Feb 2021
Posts: 8
Germany
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Re: PR:BF2 v1.6.5.0 Changelog
Hey Guys, although welcomed, the Widescreen fix seems a bit extreme. Is there anyway to decrease the FOV a little? I don't want to sound dramatic but it's giving me headaches.
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2021-04-01, 23:03 | #18 | |
Join Date: Jan 2015
Posts: 36
Bulgaria
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Re: PR:BF2 v1.6.5.0 Changelog
Quote:
Version: 1.6.5 Module:Common File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\G ame\Common\GhostManager.cpp Line: 1658 Text: Failed to receive ghostmanager Current confile: | |
2021-04-02, 00:20 | #19 |
Join Date: Jul 2017
Posts: 1
Canada
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Re: PR:BF2 v1.6.5.0 Changelog
how do i uninstall this update?
whole game looks like i need to wear glasses |
2021-04-02, 00:21 | #20 | |
Join Date: Aug 2007
Posts: 36
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Re: PR:BF2 v1.6.5.0 Changelog
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Mirroring this thought myself. I like the 'attempt', but I think this was a case of "fixing something that was not broken" and in doing so actually made it worse. It's not a case of "well its been the other way for 15 years I just dont like this" - I'm all for optimization and modernization... but "the old way", well, everything was a bit bigger, even if it looked a little funny, it worked well. Haven't played the new map yet, hope to at some point before it dies. Thanks for your efforts! | |