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PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
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Thread Tools | Display Modes |
2018-03-29, 17:12 | #11 |
Retired PR Developer
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Re: Vehicle thermal signatures
Volunteer just needs to create a workflow pattern, then work on every next vehicle will become easier and faster. Anyone without any experience can do it, bonus here will be learning new skill ...and doing something that matters
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2018-03-30, 11:56 | #12 |
Join Date: Nov 2015
Posts: 628
India
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Re: Vehicle thermal signatures
It would be helpful if DEVs would define a base heat signature and heat signatures for different temperature ranges, so that all the things would be made using a defined pallet of temperature brightness for thermal view.
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2018-03-30, 13:38 | #13 | ||
PR:BF2 Lead Developer
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Re: Vehicle thermal signatures
Quote:
Quote:
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Mineral: TIL that Wire-guided missiles actually use wire
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Tags |
signatures, thermal, vehicle |
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