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Old 2007-12-22, 14:59   #11
duckhunt
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Quote:
Originally Posted by Guerra norte View Post
VERY NICE! But how do you view your entire terrain? I can't do that in the editor, it just fades away.


1. render > toggle draw fog

2. tools > options > editor engine settings > set view distance to about a 2000ish

3. render > viewdistance > editor
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Old 2007-12-22, 15:02   #12
Rhino
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Quote:
Originally Posted by [R-DEV]duckhunt View Post
1. render > toggle draw fog

2. tools > options > editor engine settings > set view distance to about a 2000ish

3. render > viewdistance > editor
your a little late with the reply ducky

Quote:
05-30-2007

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Old 2007-12-23, 22:33   #13
LekyIRL

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Sticky?
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Old 2007-12-24, 14:41   #14
Outlawz7
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Also, a boo boo
Quote:
9 - now type "bf2_tsplit null colorbig.tga" and it will do all the work for you.
when you should type in

Quote:
9 - now type "bf2_tsplit.exe null colorbig.tga" and it will do all the work for you.
Thats what caused the problems.

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Old 2007-12-29, 04:05   #15
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what program did you use to convert the files to 24 bit .tga?
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Old 2007-12-29, 09:04   #16
Pride
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Photoshop


eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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Old 2008-02-05, 17:25   #17
=Romagnolo=

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1 questions...

I put the imagem from the google earth in my editor and it worked, but the image was inverted and turned over. What should I do ?
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Last edited by =Romagnolo=; 2008-02-05 at 17:34..
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Old 2008-02-05, 17:40   #18
Pride
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open photoshop, flip it vertically, and resave.


eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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Old 2008-02-10, 11:53   #19
LekyIRL

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What size should I use for a 1024x4 map?
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Old 2008-02-10, 12:21   #20
Rhino
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2048x2048, same as a 1024x2

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