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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification.

 
 
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Old 2012-04-24, 03:58   #11
ZondaX15
Default Re: Critical Open Tasks

Done . Started on the UH-1 last night aswell.

Edit:
Almost done



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Last edited by ZondaX15; 2012-04-24 at 05:01..
Old 2012-04-24, 05:07   #12
Rhino
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Default Re: Critical Open Tasks

Awesome! Downloaded the Milan and will check it next time I load the editor

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Old 2012-04-24, 07:19   #13
ZondaX15
Default Re: Critical Open Tasks

Cool as .

Really enjoying doing these weapons. They're a bit out of the ordinary

FN FAL and LAW 66


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Old 2012-04-24, 12:05   #14
lucky.BOY
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Default Re: Critical Open Tasks

Zonda, thats awesome

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Old 2012-04-24, 16:16   #15
Smiddey723
Default Re: Critical Open Tasks

great to see people joining in to help out with this
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Old 2012-04-24, 19:01   #16
Rhino
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Default Re: Critical Open Tasks

Nice work Zonda but we already have an SLR skin and FM FAL is in the works (using mostly the same texture), might want to check the design plan before working on something else next to check if anyone else is working on it (I update it pretty regularly) but will check out your one anyways

Other than that, awesome work!

EDIT: my bad, just noticed I didn't list Saber for doing the FM FAL hehe

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Old 2012-04-24, 20:04   #17
CTRifle
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Default Re: Critical Open Tasks

These I couldn't find, I had all my files extracted but they weren't there so maybe I did it wrong? Hm, Ill look into it.
  • menu\menu\HUD\Texture\Ingame\flags\icons\hud\score \GB\scoreBoard_Flag.tga
  • menu\menu\HUD\Texture\Ingame\flags\icons\minimap\G B\miniMap_CP.tga
  • menu\menu\HUD\Texture\Ingame\flags\icons\minimap\G B\miniMap_CPBase.tga



    I have these done

  • menu\menu\HUD\Texture\Ingame\flags\icons\minimap\G B\miniMap_Flag.dds
  • menu\External\FlashMenu\images\joingame\flagLarge_ gb.png (you will need to rename it from a .png to a .dds for it to open)
  • menu\nametag\GB\miniMap_CP.dds
  • menu\nametag\GB\miniMap_CPBase.dds


There all .tga's so lemme know of you want any changes or anything
Attached Files
File Type: rar Flags.rar (29.8 KB, 4 views)


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Old 2012-04-24, 20:51   #18
Rhino
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Default Re: Critical Open Tasks

here ya go: http://realitymodfiles.com/rhino/misc/hud_icons.rar

Cheers!

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Old 2012-04-24, 22:54   #19
ZondaX15
Default Re: Critical Open Tasks

Quote:
Originally Posted by [R-DEV]Rhino View Post
Nice work Zonda but we already have an SLR skin and FM FAL is in the works (using mostly the same texture), might want to check the design plan before working on something else next to check if anyone else is working on it (I update it pretty regularly) but will check out your one anyways

Other than that, awesome work!

EDIT: my bad, just noticed I didn't list Saber for doing the FM FAL hehe
Thanks man

I'm still slightly confused. Is the FM FAL different to the FN FAL? What is different about it?
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Old 2012-04-24, 23:11   #20
Rhino
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Default Re: Critical Open Tasks

Quote:
Originally Posted by ZondaX15 View Post
Thanks man

I'm still slightly confused. Is the FM FAL different to the FN FAL? What is different about it?
Hardly anything, main difference is the FM FAL is made in Argentina.

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