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Old 2009-05-29, 18:13   #11
sakils2
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Default Re: [Map] Northern Afghanistan (WIP name)

NOOOOOOO, another map ruined by tanks



Yes, that was sarcasm. Looks good, though!
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Old 2009-05-29, 19:15   #12
HeXeY
Default Re: [Map] Northern Afghanistan (WIP name)

AAS 2-2, but that I assume you mean 2 flags to defend and 2 to attack, isn't that few for a 4x4 map?
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Old 2009-05-29, 19:53   #13
Wicca
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Default Re: [Map] Northern Afghanistan (WIP name)

My map...:P


Besides its just... WIP


Xact Wicca is The Joker. That is all.
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Old 2009-05-29, 20:32   #14
MrSh@vid
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Default Re: [Map] Northern Afghanistan (WIP name)

Looks really good Wicca, keep up the good work mate.



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Old 2009-05-30, 09:57   #15
Wicca
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Default Re: [Map] Northern Afghanistan (WIP name)

Ok im taking the Weekend off. Wont be there for "iGi mumble" night...

But i have been working on the map, im really looking forward to that village being done, the awesome firefights

So, have a nice weekend. Ill give you a small update at the end of the "Weekend"

// Wicca


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Old 2009-05-30, 10:57   #16
halvor1
Default Re: [Map] Northern Afghanistan (WIP name)

The secret is revealed Looking good wicca, but maybe we should consider another team to fight against instead of mec?
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Old 2009-05-30, 11:44   #17
Rangu

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Default Re: [Map] Northern Afghanistan (WIP name)

I've talked to Wicca about it, and he said he was tired of all the INS maps, and just wanted AAS, hence vs. MEC.

...We could make a version where we fight Taliban as well, would require a lot of work though, as maybe not two airstrips e.g. is needed etc.
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Old 2009-05-30, 12:11   #18
KP
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Default Re: [Map] Northern Afghanistan (WIP name)

Actually, I'd suggest removing the Leo for the Norwegians (especially as they're not actually used in Afghanistan), and rather have one or more CV90s instead, or even Ivecos. See how a counter-insurgency equipped force stacks up against one geared for conventional warfare.
Would be an interesting experiment, and a cool storyline. "A recent MEC advance has brought MEC armoured forces into contact with Norwegian ISAF forces in northern Afghanistan. Equipped for counter-insurgency warfare, the Norwegians have to rely on skill and tactics to hold the MEC forces back until reinforcements arrive." Something like that?

Do you have reference pics, i.e. are you basing the map on a real location? I wouldn't mind seeing Norwegians fighting MEC forces village to village on a large map.
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Last edited by KP; 2009-05-30 at 12:18..
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Old 2009-05-30, 13:36   #19
Wicca
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Default Re: [Map] Northern Afghanistan (WIP name)

What i really would like would be pics of villages in Northern Afghan...

I just made this map from the back of my head.

There will be 3 villages and 1 former "Taliban" base, as you all know the Taliban is known for having "strongholds" with families etc. Warlords, its going to be something like that. If someone got a pic of that aswell, it would be nice.


Also we really need to have a talk about the layers, the only reason i made this map was cause i wanted an AAS map with conventional Forces to fight norgies. Like US and the rest, its kinda like you said KP, waiting for reinforcments.

And i agree, we can have more CVs, and no leos... But then we must balance it just right for the players.

Leo is nice, but its not in use.

New suggestion then:

Layer 1 (64)

5 CV90, 5 BMP3
1 Jet per side
1 Helicopter (will we use the norwegian 412?)



Layer 2 (32)


4 CV90s

1 Helicopter

IVECO 2

Layer 3 (16)

1 CV90

1 Helicopter

IVECO 4

Layer 4 (Skrismish)

Just a village, or 2 of the villages


But we must talk about this on Xfire, the community can also ask what they want, but its up to the mod lead for the final decision.

// Wicca out

Edit: I forgot the JETS! sorry! gimme 2 sec


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Last edited by Wicca; 2009-05-30 at 13:59..
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Old 2009-05-30, 14:32   #20
Z-trooper
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Default Re: [Map] Northern Afghanistan (WIP name)

Quote:
Originally Posted by [R-MOD]KP View Post
(especially as they're not actually used in Afghanistan)
True, but there are L2's rolling down there that could be worked into a storyline. Or things could change...

Not very effective in the current scenarios, but I think that this move was more of a show of force thing:



"Without geometry, life is pointless"
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