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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#11 |
Join Date: Jun 2008
Posts: 804
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Why would you make it so the Insurgents can't use HAT? They got crap guns anyway, you want to make it harder on them?
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#12 |
Join Date: Jun 2007
Posts: 1,913
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The ammo is a crap bf2 thing so tough luck I guess. Do insurgents get proper body armour when they pick up a british kit?
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#13 |
Join Date: Jul 2008
Posts: 408
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Location: United States of America
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#14 |
Join Date: Feb 2007
Posts: 387
Location: 31th century
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You increase the ammo requirement for the H-AT so much that only unlimited ammo dumps like firebases and bunkers can replenish it. So when Insurgents steal it they can only use it once.
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#15 |
Join Date: Jun 2008
Posts: 804
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I'm actually workin on a PMC faction with a couple of guys right now.
Anyway, stealing weapons is fine as is, leave it alone. |
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#16 |
Join Date: Feb 2008
Posts: 327
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#17 |
Join Date: Nov 2006
Posts: 13
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Wouldn't this cause the reload time for the weapon to be even longer than it is now...
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#18 |
Join Date: Jun 2007
Posts: 1,913
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Sounds reasonable, the proper javelin needs like 15 mins in the desert to cool itself down before use Ive heard
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#19 | |
Join Date: Feb 2007
Posts: 387
Location: 31th century
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Wonder how the devs feel about this? | |
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#20 |
Join Date: May 2008
Posts: 2,020
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Location: Asad Khal
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Uh, this ain't a Javelin, it's a SRAW, and you don't need to cool it down because it doesn't use infrared as a target system.
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Tags |
hat, insurgents, nato |
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