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Old 2012-04-02, 08:36   #11
162eRI
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Default Re: Preview of a project [WIP]

Nice !
What map is that, in Africa or Vietnam?!

What's with the strange road layout? This "S" road makes no sense on its west part?
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Old 2012-04-02, 10:37   #12
HangMan_
Default Re: Preview of a project [WIP]

Quote:
Originally Posted by Arnoldio View Post
Aaa, thought so, but they are kinda too straight. Some deviaion wouldnt hurt.
hehe obviously If you can show me the field piece that can shoot a line that straight i'd love to get my hands on one haha. They are still WIP and im experimenting with what looks best but dont worry they wont stay like that

Quote:
Originally Posted by 162eRI View Post
Nice !
What map is that, in Africa or Vietnam?!

What's with the strange road layout? This "S" road makes no sense on its west part?
Its not africa.

Roads make geographical sense ingame, well at least to me they do
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Old 2012-04-02, 15:01   #13
Arnoldio
Banned
Default Re: Preview of a project [WIP]

You could try making a model of the arty hole as a tree, then staurate the area with overgrowth. So technically, they are trees but are craters instead. If you know what i mean.
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