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PR Highlights Highlights of what work the Devs are currently working on

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Old 2013-06-11, 05:39   #11
titsmcgee852
Default Re: Hill 488 (Bi Ming converted for Vietnam)

Damn that is dark.
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Old 2013-06-11, 06:17   #12
viirusiiseli
Banned
Default Re: Hill 488 (Bi Ming converted for Vietnam)

Bring back Sunset City and Seven Gates :P
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Old 2013-06-11, 06:59   #13
[R-DEV]​Arab
PR:BF2 Developer
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Default Re: Hill 488 (Bi Ming converted for Vietnam)

Oh Baby! She's some hot stuff, a fierce girl with a burning desire, wicked woman oh man oh man!

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Old 2013-06-11, 07:27   #14
AfterDune
Retired PR Developer
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Default Re: Hill 488 (Bi Ming converted for Vietnam)

BURN, BABY! Can't wait to see that Zippo in action - on a full server .

Quote:
Originally Posted by waldov View Post
Awesome though a Cobra or attack Huey would be nice to see for the US forces given the typical NVA advantages in defense. Looks nice anyway.
It's only a 1km map, there's no need for those .

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Old 2013-06-11, 07:43   #15
[R-DEV]​Dr Rank
PR:BF2 Developer
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Default Re: Hill 488 (Bi Ming converted for Vietnam)

Quote:
Originally Posted by camo_jnr_jnr View Post
wow this looks amazing, can't wait to use that flamethrower on that m67. oh and by the way how is sangin going Dr Rank?
Sangin has been on hold for a while as I'm waiting for Rhino to finish up a MAJOR project, which involves an incredible amount of work for one person (clues can be found here, here and here New IKEA Store Opening in Helmand! - Project Reality Forums), plus a few other bits and pieces the map requires to finish it off. I'll definitely give you all an update once there is more to show you

After some persistent encouragement and support from K4rn, Afterdune, Rhino and many other members of the PR team I had a go at converting this as one of a few different projects to keep me going whilst I waited to be able to finish off Sangin. In the mean time, "You know where you are? You're in the jungle baby, and your gonna dieeee!" (preferably at the hands of my m60...)



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Old 2013-06-11, 07:59   #16
40mmrain
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Default Re: Hill 488 (Bi Ming converted for Vietnam)

zippos and pt-76s holy shit
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Old 2013-06-11, 08:24   #17
Phoenixo_Idaho
Default Re: Hill 488 (Bi Ming converted for Vietnam)

Quote:
Originally Posted by 40mmrain View Post
zippos and pt-76s holy shit


Imagine flame effects in Anders' magic hands. OH YEAH !
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Old 2013-06-11, 09:15   #18
Nugiman
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Default Re: Hill 488 (Bi Ming converted for Vietnam)

Want to see a picture of Zippo the flametank

Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
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Old 2013-06-11, 09:19   #19
ChallengerCC
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Default Re: Hill 488 (Bi Ming converted for Vietnam)

Realy nice details there, good work!

I hope the low respawn times will not affect the gameplay, so that vehicles get spammed and wasted to mutch and teamwork/tactic suffer under it.

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Old 2013-06-11, 09:44   #20
Heavy Death
Default Re: Hill 488 (Bi Ming converted for Vietnam)

Vote this for the best night map.
Vote this for the best jungle map.
Vote this for the best Vietnam map.

What i hope is that also marlin night layer and all the other night layers look as dark as theee, not just a different skybox and gound lit like a mofo. Otherwise OCD will drive me to suicide.
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