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Old 2017-08-18, 13:13   #11
LiamNL
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Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Apparantly the Russian grenadier didnt get some lovin and still has the old scope.
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Old 2017-08-18, 13:13   #12
[R-DEV]Mineral
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Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Quote:
Originally Posted by Barbrady View Post
Have the sights on the spg techie been fixed? They were too small and had a border around them.
Border should be fixed. The rest is intended.

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Old 2017-08-18, 13:29   #13
Rabbit
Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

still 15 minute spawn on trans helis on nuijamaa
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Old 2017-08-18, 14:51   #14
AlbiK
Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Excellent update ,and the most thing i like is the choppers flares
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Last edited by AlbiK; 2017-08-19 at 16:14..
Old 2017-08-18, 16:47   #15
WarEagle751
Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Really liking this new update!
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Last edited by WarEagle751; 2017-08-18 at 17:16..
Old 2017-08-18, 17:45   #16
Gerfand
Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Quote:
[*]Fixed Starstreak Missile getting triggered by moving ground vehicles.
Spoiler for :


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Old 2017-08-18, 18:55   #17
TBoy205
Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Quote:
Originally Posted by [R-DEV]Mineral View Post
It's brand spanking new.
Just not the reticle. And the reticle is too big, FYI. Looks like battlefield 4.(Referring to the new Kashtan optic.)

Quote:
Originally Posted by [R-DEV]Mineral View Post
Border should be fixed. The rest is intended.
Fk yes. (Referring to the SPG reticle image being cropped wrong.)

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Old 2017-08-18, 19:30   #18
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Quote:
Originally Posted by TBoy205 View Post
Just not the reticle. And the reticle is too big, FYI. Looks like battlefield 4.(Referring to the new Kashtan optic.)
Unfortunately our engine wouldn't allow 3D reticles to be any smaller. It gets all kinds of fucked up when vertexes are closer together :/

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Old 2017-08-18, 20:04   #19
[R-DEV]​Mr.VdHeide
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Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Exactly what Mineral said. It used to be smaller but it didnt work with the engine so we had to scale it up.



D.J.

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Old 2017-08-18, 21:52   #20
ChrisOscarMike

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Default re: PR:BF2 v1.4.15.0, v1.4.16.0 & v1.4.17.0 Changelog

Can a dev please help HOG or FCV get their servers running? HOG admins need help starting their server as it won't start after the update. Get in touch with Super_6_5. There are 3 filled EU servers and 0 NA servers on a Friday.
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