|
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
![]() |
|
Thread Tools | Display Modes |
![]() |
#11 | |
Join Date: Nov 2006
Posts: 4,608
Location: Calgary
|
![]() Quote:
| |
![]() |
![]() |
![]() |
#12 | |
![]() Join Date: Feb 2007
Posts: 1,579
|
![]() Quote:
irl insurgents have lots of rpgs handy, they are cheap and plentiful. I know a guy who served in iraq for several months as a marine chaplain body guard. he said he found hundred of these rockets in insurgent ammo dumps. | |
![]() Someone please tell me that the above is irony. Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq |
||
![]() |
![]() |
![]() |
#13 |
Join Date: Nov 2006
Posts: 4,608
Location: Calgary
|
![]()
I don't see that many war vets. And I really doubt that there's more guys walking around with RPGs than there are walking around with AKs IRL.
|
![]() |
![]() |
![]() |
#14 |
Join Date: Jul 2005
Posts: 48
|
![]()
BF2 cant do random. if you set it to dud 1 out of 100 times, every 100th shot will dud.
(so i have been told by another mod team) |
![]() |
![]() |
![]() |
#15 |
Join Date: Feb 2007
Posts: 365
|
![]()
I think that RPG shouldn't be limited for insurgents. Light AT for everyone could be.
However, this would lead to serious vehicle domination. APCs and Tanks are already pretty brutal against infantry with their zoom. |
![]() |
![]() |
![]() |
#16 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
|
![]()
good to know about not being able to do randomization.
After hearing about the changes for 0.6 i retract my suggestion. |
![]() |
![]() |
![]() |
#17 |
Join Date: Dec 2006
Posts: 573
![]()
Location: Wisconsin
|
![]()
hahah a RPG wont jam or dud, it comes from same place AK-47/PKM/Sagia 12/AK-74 comes from...weapons that come from that place dont jam. if they jammed "states" (or w/e they are called) in Africa wouldnt put pictures of them on there flags.
|
![]() |
![]() |
![]() |
#18 | |
Retired PR Developer
|
![]() Quote:
| |
![]() |
![]() |
![]() |
#19 |
Join Date: Feb 2007
Posts: 365
|
![]()
Landmines are so visible. Also, idiot teammates always run over them. Once you put down land mines, it should show up on the minimap, so if you're driving fast you have more warning.
|
![]() |
![]() |
![]() |
#20 | |
Join Date: Aug 2005
Posts: 65
|
![]() Quote:
But then again there is nothing like being a .50 gunner on a humvee; seeing the IED and trying to scream to the driver before he drives over it just to go boom mid sentence. | |
![]() |
![]() |
![]() |
Tags |
accuracy, insurgent, rpgs |
|
|