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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2005-11-10, 23:32 | #11 |
Join Date: Nov 2005
Posts: 442
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Back to mortars how will you know were you stuff is hitting? HOww do you guys plan to do this?
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2005-11-11, 02:52 | #12 | |
Banned
Join Date: Jul 2004
Posts: 6,944
United States of America
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2005-11-11, 03:00 | #13 |
Retired PR Developer
Join Date: Nov 2005
Posts: 1,807
Location: East Coast
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That's too bad because that would be awesome.
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Proud Killer of 38 Spambots.
After much intense calculation, it has been decided that your thread is already in the forum that you wish to move it to. Deep Thought should be jealous. - Moderator Control Panel |
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2005-11-11, 04:01 | #14 |
Join Date: Apr 2005
Posts: 574
Location: Ye Olde England
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For such an "advanced" engine... it can't do much cant it? Hahaha! Way to go DICE/EA!
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2005-11-11, 05:00 | #15 | |
Join Date: Oct 2005
Posts: 370
United States of America
Location: Yakima, WA
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2005-11-11, 05:21 | #16 | ||
Banned
Join Date: Jul 2004
Posts: 6,944
United States of America
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2005-11-11, 15:40 | #17 | |
Join Date: Oct 2005
Posts: 226
Location: Rhineland Palatinate, Germany
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2005-11-11, 18:23 | #19 | |
Join Date: Dec 2004
Posts: 4,165
United States of America
Location: Tacoma, Washington
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2005-11-11, 21:09 | #20 |
Retired PR Developer
Join Date: Nov 2005
Posts: 1,807
Location: East Coast
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Or to increase teamwork have a sniper in your squad relay where your shots are hitting and tell you how close you are on VOIP.
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Proud Killer of 38 Spambots.
After much intense calculation, it has been decided that your thread is already in the forum that you wish to move it to. Deep Thought should be jealous. - Moderator Control Panel |
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arty, questions |
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