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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2008-12-29, 17:20   #11
Feenan.
Default Re: PR Controls

The voip button is default for me, i really need to reasign it as its pretty useless with my current setup.
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Old 2008-12-29, 17:39   #12
Vege
Default Re: PR Controls

I got numbers 1-2 binded on my mousewheel, thats why nro3 is in funny spot.

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Old 2008-12-29, 17:46   #13
hx.bjoffe
PR:BF2 QA Tester
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Default Re: PR Controls

I alternate V and B.
Same mouse as OP, mouse4 is primary weapon (3) to quickly switch fire mode. Mouse 5 is M-map
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Old 2008-12-29, 17:57   #14
Guardian[]B()b
Supporting Member
Default Re: PR Controls

For ages I was an arrows player (US layout) then when lean started showing up in games. I moved to the numeric keypad for the extra keys 7 - 9 lean (Voice coms and map zoom in PR) 8-5 4-6 for movement and the other keys for weapon, crouch, prone etc. Always had trouble getting used to WASD setup.

Now for Christmas I got myself the Merc Stealth keyboard with the gamepad on the left side. I'm still getting used to it so if you see me suddenly jump out of a moving vehicle or switch to wrench in a knife fight this week that's why (or my excuse for now anyway
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Old 2008-12-29, 18:07   #15
Gore
Retired PR Developer
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Default Re: PR Controls

Really strange to see all those setups compared to what you've always been used to.

Here's mine.

WASD - movement
Left shift - sprint
Caps and M - map
TAB - scoreboard
Left CTRL - crouch
Alt - icons
Z - prone
C - Second gun view
G - pick up
R - reload
E - enter
Q - commo rose
B - voip
V - commander voip
Space - jump
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Old 2008-12-29, 18:32   #16
gclark03

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Default Re: PR Controls

The most important key-binding changes are to set the enter vehicle key to Backspace and the weapon 3 key to the middle mouse button (clicking the wheel).

The Backspace change reduces the risk of accidentally bailing from a vehicle, and the weapon 3 change makes it a lot easier to change the rate of fire and switch back to the main weapon after, for example, using a dressing or grenade. (I picked this one up from America's Army.)
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Old 2008-12-29, 18:51   #17
Deadfast
Retired PR Developer

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Default Re: PR Controls

Screw WASD - I've been using ESDF and I just love it.


Recently I was even thinking about switching to RDFG (ESDF one key to the right) to allow me to use more keys on left of my keyboard
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Old 2008-12-29, 20:21   #18
martov
Default Re: PR Controls

right clik = sprint

clikig weel= scope / ironsights
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Old 2008-12-29, 20:33   #19
Liquid_Cow

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Default Re: PR Controls

I was an arrow key user until I got my laptop, I had to move to the WASD keys, but they are modified. W is reload, Mouse2 is move fwd. Mouse 3 is alt fire, mouse 4 and 5 are weapon selectors. I am do to remap though, as I have found several of my closest keys not being used anymore and I'm hunting for some others (mostly due to changes in the game since .7 when I last mapped the keys).
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Old 2008-12-29, 22:50   #20
daranz

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Default Re: PR Controls

Quote:
Originally Posted by gazzthompson View Post
prone : left alt
(made for better prone spam in vbf2 days and im use to it now)
Heh, that's precisely why I have prone bound to a side mouse button. I got used to it back in Desert Combat days and have been using it that way ever since, even though I crouch more than I prone in PR.
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