project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Tales from the Front > PR In-Game Tactics and Strategies > Infantry Tactics
28 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links

Reply
 
Thread Tools Display Modes
Old 2009-09-03, 19:14   #11
Herbiie
Default Re: Room/Building Clearance According To Herbiie.

Quote:
Originally Posted by Tartantyco View Post
-Except maybe it isn't...
Except it is.

For a simple Square room then maybe yes, for more complicated rooms, I think not.
Herbiie is offline Reply With Quote
Old 2009-09-04, 02:07   #12
Smash
Default Re: Room/Building Clearance According To Herbiie.

Quote:
Originally Posted by Sidewinder Zulu View Post
This guide would be more useful on maps like Fallujah and Muttrah City than Kashan or Operation Barracuda.
The beach fortifications, docks and airport on Barracuda all require clearing when the enemy is dug in.
Smash is offline Reply With Quote
Old 2009-09-29, 13:29   #13
FireFighter
Default Re: Room/Building Clearance According To Herbiie.

Nice! I'll give this a try when I've installed PR!
FireFighter is offline Reply With Quote
Old 2009-09-30, 01:15   #14
MHKilla
Default Re: Room/Building Clearance According To Herbiie.

I think it is good. For clan peoples and stuff like that this could work i would use it and will. Just would not work on most public servers cause you dont see team work like this anywhere that i can find. Would be nice to see more servers working as teams as that is why this mod was made but you just will not see it. Makes me sad lol. But for a scrims and stuff sounds good to me bud.
MHKilla is offline Reply With Quote
Old 2009-09-30, 02:10   #15
SkaterCrush
Default Re: Room/Building Clearance According To Herbiie.

This mod shines in Tournament play really though, where everyone knows what they are doing and tactics can be used the their fullest extent
SkaterCrush is offline Reply With Quote
Old 2009-09-30, 02:52   #16
PlatinumA1
Default Re: Room/Building Clearance According To Herbiie.


credits go to CAS117

not all information is included...only the picture
PlatinumA1 is offline Reply With Quote
Old 2009-10-07, 14:26   #17
JohnnyTheIED
Banned
Default Re: Room/Building Clearance According To Herbiie.

lol sorry to pop your bubble but the only thing you're going to hear before entering my building is allahu akbar, followed by a copious blast. lol

Besides, I remember trapping buildings next to cache and waiting for that search & destroy squad... Still a good idea, many people lack those basic skills.
JohnnyTheIED is offline Reply With Quote
Old 2009-10-07, 14:55   #18
woodzkiller
Default Re: Room/Building Clearance According To Herbiie.

good guide

btw, tactics aren't used in whole teams in most servers but the are used in most squads
woodzkiller is offline Reply With Quote
Old 2009-10-12, 08:48   #19
Pronck
Supporting Member

Pronck's Avatar
Default Re: Room/Building Clearance According To Herbiie.

Thanks herbiie! I tested it with some friends, your tactics are very usefull.
Pronck is offline Reply With Quote
Old 2010-03-11, 20:30   #20
deathstar
Default Re: Room/Building Clearance According To Herbiie.

We do it this way:



Optionally, throw a grenade in first.
But usually don't if you're not sure there are enemies inside. The first two guys position themselves on both sides of the door. They move in simultaniously, each one covering his side. If someone spots stairs of some sort, he calls it out and covers it, while the other Squadmembers move up.
deathstar is offline Reply With Quote
Reply


Tags
clearance, herbiie, room or building

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 21:13.