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Old 2010-02-09, 18:01   #191
CodeRedFox
Retired PR Developer

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Sorry guys thought I commented that the colors and textures were all stand ins. The final ship will have new textures and will be redoing a bit of it. Stay tuned for more!

Just know that the map is still in development.



"apcs, like dogs can't look up" - Dr2B Rudd
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Last edited by CodeRedFox; 2010-02-09 at 18:21..
Old 2010-02-11, 00:30   #192
CodeRedFox
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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Another update:


*textures are not the finals, they are just used as place holder for the future.

WIP of the Coal/material option [being built with mapper optional cargo (boxes, coal/dirt, gas)]


*textures are not the finals, they are just used as place holder for the future.

I removed the helipad from the back as it just looked like crap. The team and I were not too happy with it and it was overpowering the back of the boat. But dont worry there will be plenty of places for an insertion. This will allow more internal rooms/cabins which means more hiding places and action. Also the fun of building little objects outside will need to be added.

As always I will keep you all updated when I feel like I can show something. Hopefully this will bring a new experience to PR and on a "dont count on it" hopefully I can twist DB arm in making a new game mode. But that might be like squeezing blood from a rock



"apcs, like dogs can't look up" - Dr2B Rudd
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Last edited by CodeRedFox; 2010-02-11 at 00:50..
Old 2010-02-11, 00:53   #193
Farks

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Can't wait til I can storm it, on my own, with a sniper rifle in my hands.
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Old 2010-02-11, 04:00   #194
cfschris
Banned
Default Re: [Map] Eyl Somalia (A pirate influenced map)

Fastrope insert on top of a pirate captured cargo ship via blackhawk....... :tear:


A map like this NEEDS to be made for PR2 as well! F@$tR0P3Z!!!
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Old 2010-02-11, 04:29   #195
Sniper77shot

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Awesomness can't wait to get my hands on those for mapping
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Old 2010-02-11, 05:29   #196
Pudding Overlord

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

two word suggestion... PILOTABLE SHIPS!!!
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Old 2010-02-11, 08:07   #197
CodeRedFox
Retired PR Developer

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Quote:
Originally Posted by Pudding Overlord View Post
two word suggestion... PILOTABLE SHIPS!!!
Negative ghostrider...for the cargo ships that is



"apcs, like dogs can't look up" - Dr2B Rudd
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Last edited by CodeRedFox; 2010-02-11 at 08:18..
Old 2010-02-11, 08:14   #198
HangMan_
Default Re: [Map] Eyl Somalia (A pirate influenced map)

I think this map is going to be one of the best maps PR has seen. Its like nothing we've had before, im really excited about this project Good work CRF!
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Old 2010-02-11, 09:05   #199
ma21212
Supporting Member

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Default Re: [Map] Eyl Somalia (A pirate influenced map)

Quote:
Originally Posted by [R-COM]HangMan View Post
I think this map is going to be one of the best maps PR has seen. Its like nothing we've had before, im really excited about this project Good work CRF!
yeah, this is as close to CQB as you can get in PR. Really nice (can I haz mp5-of-death for this map :P :P :P )




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Old 2010-02-11, 13:59   #200
NemeanHavoc
Default Re: [Map] Eyl Somalia (A pirate influenced map)

Make the ship look a couple years older and rusty, hehe
Nice Id thought, I also had it months ago in the dutch section. hehe
Wonder how the gameplay works out!

@MadTommy, Merci, next time I will read before post.
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Last edited by NemeanHavoc; 2010-02-11 at 14:34..
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