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PR:WWII General Discussion General discussion of the Project Reality WWII modification.

 
 
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Old 2014-08-16, 04:55   #201
bren
Supporting Member

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Default Re: Ask the (WW2-DEVS) a question ?

Quote:
Originally Posted by Wayet View Post
can you guys tell the names of the maps that are going to be ?

Quote:
Originally Posted by Ratface View Post
Ill go as far to say the ones that have been announced, such as Omaha beach, brecourt manor, and road to st lo, but that's as far as I'll go for now as I don't want to get in trouble
Guys..


On a serious note, thank you DEVs/Contributors on your continuous effort on this addition to PR.

Question #1: Has the effort of integrating aerial combat been zeroed in more than previously?

Question #2: I forget what map it was, it was a 1km (I believe) and it had a Church in the center with a few trenches, if you can picture it were you guys able to manage to level the terrain? I remember the out of bounds was like a 50m drop which was almost unrealistic and interfering at times where I would be walking along the bushes and happen to slip and slide down it resulting in a loss of life.

Question #3: Is Pacific Theater ever going to be resumed?
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Old 2014-08-17, 01:41   #202
Rabbit
Default Re: Ask the (WW2-DEVS) a question ?

Quote:
Originally Posted by brenn4n View Post

On a serious note, thank you DEVs/Contributors on your continuous effort on this addition to PR.

Question #1: Has the effort of integrating aerial combat been zeroed in more than previously?

Question #2: I forget what map it was, it was a 1km (I believe) and it had a Church in the center with a few trenches, if you can picture it were you guys able to manage to level the terrain? I remember the out of bounds was like a 50m drop which was almost unrealistic and interfering at times where I would be walking along the bushes and happen to slip and slide down it resulting in a loss of life.

Question #3: Is Pacific Theater ever going to be resumed?
Yes
Not yet
Probably not
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Old 2014-08-17, 06:29   #203
bren
Supporting Member

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Default Re: Ask the (WW2-DEVS) a question ?

Quote:
Originally Posted by [R-DEV]Rabbit View Post
Yes
Not yet
Probably not
In "Question #2", what was the map called..? Was it St.lo?
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Old 2014-08-17, 18:31   #204
Rabbit
Default Re: Ask the (WW2-DEVS) a question ?

yep, it is.
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Old 2014-08-18, 04:50   #205
[R-DEV]​camo
PR:BF2 Developer
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Default Re: Ask the (WW2-DEVS) a question ?

Rabbit what is your sig? Also why are there f16's on Khamisiyah?

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Old 2014-08-18, 11:54   #206
Rabbit
Default Re: Ask the (WW2-DEVS) a question ?

My sig is an IED, the aircraft is a project I am working on, they wont be on Khamisiyah, it was just for show.
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Old 2014-09-08, 18:49   #207
Marinko-YU
Default Re: Ask the (WW2-DEVS) a question ?

I'm saw a while ago that someone was making a German 88mm cannon or the Flak 18/36/41 (don't know which one you were exactly modelling). So I was wondering if it got finished and will it be implemented in the next update?
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Old 2014-09-08, 19:52   #208
Arc_Shielder
Retired PR Developer

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Default Re: Ask the (WW2-DEVS) a question ?

Quote:
Originally Posted by Marinko-YU View Post
I'm saw a while ago that someone was making a German 88mm cannon or the Flak 18/36/41 (don't know which one you were exactly modelling). So I was wondering if it got finished and will it be implemented in the next update?
Most likely, yes.

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Old 2014-09-08, 23:09   #209
Ratface
Retired PR Developer

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Default Re: Ask the (WW2-DEVS) a question ?

And to clarify it is a flak 18

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Old 2014-09-19, 03:11   #210
fatalsushi83
Default Re: Ask the (WW2-DEVS) a question ?

Not a question but just wanted to say that the new normandy beachheads in the deviation mag look great.
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