2010-03-06, 15:32 | #231 |
Join Date: Nov 2009
Posts: 180
Sweden
Location: Skane
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Re: [Map] Eyl Somalia (A pirate influenced map)
Do want. Now, kthxbye.
Seriously, this map is going to be the shiznit. |
2010-03-08, 14:58 | #232 |
Join Date: Dec 2009
Posts: 2,099
United States of America
Location: Oklahoma
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Re: [Map] Eyl Somalia (A pirate influenced map)
That would be EPIC. Now all we need are fastropes and Josh Harnett.
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2010-03-08, 16:26 | #233 | |
Join Date: Feb 2009
Posts: 1,458
Australia
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Re: [Map] Eyl Somalia (A pirate influenced map)
Quote:
Relatively more likely but awesome would be a new Black Hawk model and code. | |
2010-03-08, 19:41 | #234 |
Join Date: Jul 2007
Posts: 292
Canada
Location: Niagara Falls
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Re: [Map] Eyl Somalia (A pirate influenced map)
24 pages later, I can finally offer my opinion.
It looks quite interesting CRF. I'm loving the cargo bay doors. |
2010-03-09, 13:07 | #235 |
Join Date: Mar 2009
Posts: 72
Australia
Location: Coffs/Nsw
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Re: [Map] Eyl Somalia (A pirate influenced map)
Awsome, interesting ideeaa
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2010-03-09, 13:40 | #236 |
Banned
Join Date: Mar 2010
Posts: 5
Congo
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Re: [Map] Eyl Somalia (A pirate influenced map)
cool map
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2010-03-28, 18:32 | #237 |
Join Date: Mar 2010
Posts: 893
United Kingdom
Location: Wales
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Re: [Map] Eyl Somalia (A pirate influenced map)
this is one of the maps i am most looking forward to in the future of PR
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2010-03-28, 20:25 | #238 | |
Join Date: Nov 2008
Posts: 1,579
Ireland
Location: dublin
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Re: [Map] Eyl Somalia (A pirate influenced map)
Quote:
like make blufor have like 20 players like 2 bhs with door gunners to provide CAS and the rest inf and boats. The boats would be epic thowing the grapple on and then invading the boat delta force style lol | |
2010-03-29, 21:02 | #239 |
Join Date: Dec 2009
Posts: 23
Turkey
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Re: [Map] Eyl Somalia (A pirate influenced map)
Great work.
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2010-03-29, 21:50 | #240 |
Retired PR Developer
Join Date: Nov 2005
Posts: 5,886
United States of America
Location: ZZ9 Plural Z Alpha
Blog Entries: 9
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Re: [Map] Eyl Somalia (A pirate influenced map)
Just a update, I've been working on the interior detail with hallways and rooms. Engine room being the hardest part. Also changing some of the exterior to be useful. Allot of ships have just open walk ways and nothing more then handrails around the ship. This ship will have a bit more protection so player are not just just constantly exposed. But its wont look fake.
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"apcs, like dogs can't look up" - Dr2B Rudd |
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Tags |
eyl, influenced, map, pirate, pirates, somalia |
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