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Old 2009-06-03, 19:59   #261
A_Grounded_Pilot
Default Re: [Map] Siege at Ochamachira [WIP]

Awesome!! I have one very minor suggestion if you haven't already gotten too far to do it - sink the tracks a little bit into the terrain. You don't often see tracks sitting on a full height roadbed in an industrial area like a port. To me the rocky roadbed looks a bit... out of place.
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Old 2009-06-03, 20:19   #262
Durkie

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Default Re: [Map] Siege at Ochamachira [WIP]

roads in ports usually are made of concrete or asphalt if there are roads mostly the surface exist of concrete or asphalt not dirt roads. Trucks get stuck in them and you get nature made speed bumps. and if you want to keep the dirt roads make them a bit lower than the buildings. sand always become more compact when it is laying there for a few years you can see a port will fill it up but if it is that kind of port they should have concrete or asphalt surfaces.
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Old 2009-06-04, 04:55   #263
Raniak

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Default Re: [Map] Siege at Ochamachira [WIP]

Outstanding ! Can't wait to see more screnshots and then to play it !
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Old 2009-06-04, 06:07   #264
Cpl.Small
Default Re: [Map] Siege at Ochamachira [WIP]

Very good, great that someone is doing a different type of map fot PR
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Old 2009-06-17, 21:45   #265
0blivi0us
Default Re: [Map] Siege at Ochamachira [WIP]

This might be my new future favorite map
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Old 2009-06-17, 22:22   #266
[R-DEV]​Dr Rank
PR:BF2 Developer
Supporting Member

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Default Re: [Map] Siege at Ochamachira [WIP]

Beautiful work as always Taxi! Can't wait to play it!!



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Old 2009-06-18, 16:38   #267
M_Striker

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Default Re: [Map] Siege at Ochamachira [WIP]

So almost all the action is going to take place around the docks? That's all you're showing us, so that's what I assume. :P
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Old 2009-06-19, 00:50   #268
IronTaxi
Retired PR Developer

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Default Re: [Map] Siege at Ochamachira [WIP]

yeah...the whole battle will take place in the industrial zone with one team in a purely defensive posture and the other attacking...

we will see how it goes but im really hoping it will be a nice showcase for deployable assets we have and some more that are on the way...

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Old 2009-06-19, 03:49   #269
M_Striker

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Default Re: [Map] Siege at Ochamachira [WIP]

Quote:
Originally Posted by [R-DEV]IronTaxi View Post
yeah...the whole battle will take place in the industrial zone with one team in a purely defensive posture and the other attacking...

we will see how it goes but im really hoping it will be a nice showcase for deployable assets we have and some more that are on the way...
Sounds good. The fighting would be constricted to a small area though.
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Old 2009-06-19, 05:18   #270
Captain Mactavish

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Default Re: [Map] Siege at Ochamachira [WIP]

This map should get atk chopper.
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