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Old 2014-05-25, 11:49   #21
dogmaster
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Default Re: PR:BF2 v1.2.0.0 Changelog

Also a picture of Doutzen Kroes in the Fennek!

NICE!!!
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Old 2014-05-25, 12:16   #22
[R-DEV]Mineral
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Default Re: PR:BF2 v1.2.0.0 Changelog

Quote:
Originally Posted by sirfstar View Post
chinese support truck has canadian light supply crate
Thanks for letting us know! Next time please use the dedicated forum though. Then it has more chance of being read and fixed

PR:BF2 Bugs - Project Reality Forums

with the template:
https://www.realitymod.com/forum/f26...e-posting.html

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Old 2014-05-25, 12:19   #23
piepieonline
Retired PR Developer
Default Re: PR:BF2 v1.2.0.0 Changelog

Quote:
Originally Posted by sirfstar View Post
chinese support truck has canadian light supply crate
Thanks, fixed for the next update.

EDIT: Eh, massively ninja'd.

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Old 2014-05-25, 12:30   #24
sweedensniiperr
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Default Re: PR:BF2 v1.2.0.0 Changelog

just one question about the civis: will they still be collaborators if they use ladders, medkits etc? with the implentation of this antihuman shield thing that would seem to me like a logical thing to remove. if that's the case i think i'd like that change.

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Old 2014-05-25, 12:53   #25
Sandepp

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Default Re: PR:BF2 v1.2.0.0 Changelog

Please please please make a crouch-Toggle key.I might get CT syndrome from pressing it for a long time with my pinkie
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Old 2014-05-25, 12:54   #26
ComradeHX
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Default Re: PR:BF2 v1.2.0.0 Changelog

Anti human shield?

So insurgent didn't take cover in house of civis IRL?
http://www.3news.co.nz/Nervous-calm-...4/Default.aspx
"Sheik Ahmed Abu Risha, a powerful Anbar tribal leader who heads the Sahwa, told the AP on Friday that he believes he has enough fighters and weapons, some supplied by the Iraqi army, to confront the al-Qaida militants.
He alleged that some of the militants have been using civilians as human shields, making his men reluctant to try to confront them head-on because of concerns about civilian casualties."

Quote:
Fixed BluFor soldiers getting punished when an bleeding insurgent drops his kit.
^This should not be there.
http://www.armytimes.com/article/201...rjah-offensive
""I understand the reason behind it, but it's so hard to fight a war like this," said Marine Lance Cpl. Travis Anderson, 20, of Altoona, Iowa. "They're using our rules of engagement against us," he said, adding that his platoon had repeatedly seen men drop their guns into ditches and walk away to blend in with civilians."
They do blend in with civilians; which puts then out of ROE.

Quote:
Added scopes to breacher kits of conventional forces.
^This is good.

Quote:
Originally Posted by Sandepp View Post
Please please please make a crouch-Toggle key.I might get CT syndrome from pressing it for a long time with my pinkie
Do it yourself with AHK.
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Last edited by ComradeHX; 2014-05-25 at 13:01..
Old 2014-05-25, 13:03   #27
zloyrash
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Default Re: PR:BF2 v1.2.0.0 Changelog

-GREAT!-


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Old 2014-05-25, 13:07   #28
atom9[CH]
Default Re: PR:BF2 v1.2.0.0 Changelog

Flare bug fixed?
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Old 2014-05-25, 13:09   #29
[R-DEV]Mineral
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Default Re: PR:BF2 v1.2.0.0 Changelog

Quote:
Originally Posted by atom9[CH] View Post
Flare bug fixed?
Quote:
Originally Posted by [R-DEV]AncientMan View Post
  • Fixed flare bug on choppers (hopefully).
hopefully. Go test it out and let us know

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Old 2014-05-25, 13:12   #30
atom9[CH]
Default Re: PR:BF2 v1.2.0.0 Changelog

Quote:
Originally Posted by [R-DEV]Mineral View Post
hopefully. Go test it out and let us know
Easy; thank you. What does "hopefully" mean? Did you test it?
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