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Old 2012-08-14, 11:32   #21
Souls Of Mischief
Default Re: Badhis Mountains Feedback

Quote:
Originally Posted by CroCop View Post
So you 2 guys were as Taliban inside the Canadian main?

Seems legit.
Its not really a main- it is a capable flag with rearm/repair station.


Needless to say it's a pain in the ass for the BlueFor. Should be removed OR the rearm/repair station could be moved where it belongs- in the main base.
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Old 2012-08-14, 12:54   #22
Stealthgato
Default Re: Badhis Mountains Feedback

I got a sunshine effect coming from below the ground when I looked North when I was on the mountain roads in the middle-north of the map leading to the BLUFOR outpost:

http://i.imgur.com/nGasV.jpg

My settings are everything on high with terrain on low (due to ATI bug) at 1920x1080.
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Old 2012-08-14, 16:05   #23
Zrix
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Default Re: Badhis Mountains Feedback

Quote:
Originally Posted by Brainlaag View Post
Me neither as Taliban, might be more an issue on your side Zrix.
Possibly, but in that case it's an issues on a lot of people's side since like 1.5 squad saw it ingame, and some more in this thread as well.

With such numbers I think it's worth investigating regardless of cause.


Edit; Or did you mean the US side?



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Old 2012-08-14, 16:14   #24
Rudd
Retired PR Developer
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Default Re: Badhis Mountains Feedback

Quote:
Originally Posted by Brainlaag View Post
Me neither as Taliban, might be more an issue on your side Zrix.
Please tell everyone your lighting settings? I still say its the groundhemi based on how the light is working (particularly on the stryker ACV in the background)


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Old 2012-08-14, 18:12   #25
SuperHornet
Default Re: Badhis Mountains Feedback

I saw it also on a local server. My lighting setting is Medium.
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Old 2012-08-14, 20:00   #26
Stealthgato
Default Re: Badhis Mountains Feedback

I got it aswell on High.
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Old 2012-08-14, 21:31   #27
Web_cole
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Default Re: Badhis Mountains Feedback

The concept behind the FoB flag seems an interesting one at first, but in gameplay terms it proved to be an extreme liability for the Blufor. There being no repair station in main obviously gives the Blufor some serious incentive to defend and keep the flag, but it quickly became very obvious to most of us on Canada that it was not worth it.

Vs the potential ticket drain of 30 tickets every time the flag is lost, in addition to the ticket drain of actually defending the flag (to say nothing of the man power taken away from attacking caches on a 32 man team) it puts the Blufor at a major disadvantage. At least 2 people pointed out that it would cost us substantially less tickets to destroy our own logi trucks every time we needed supplies. During the playtest the Canadian squads were ordered by their CO to "Not re-cap einharjer under any circumstances."

I would also note that the positioning of the flag itself made it difficult for Blufor to reinforce and to utilise the repair station, and it would have been easier for the Blufor to do so had the flag been placed more Southerly on the map (although this wouldn't really go anywhere towards addressing the other issues.)

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Old 2012-08-14, 21:51   #28
_Fizzco_
Default Re: Badhis Mountains Feedback

Its a cappable flag main.
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Old 2012-08-15, 00:05   #29
Wicca
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Default Re: Badhis Mountains Feedback

There is a green glow when you look out of the map.


Xact Wicca is The Joker. That is all.
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Old 2012-08-15, 00:20   #30
Brainlaag
Default Re: Badhis Mountains Feedback

Quote:
Originally Posted by Rudd View Post
Please tell everyone your lighting settings? I still say its the groundhemi based on how the light is working (particularly on the stryker ACV in the background)
Everything maxed out.

Quote:
Originally Posted by CroCop View Post
So you 2 guys were as Taliban inside the Canadian main?

Seems legit.
I get amazed anew to see how little effort you put into reading ANY comments before you post your reply.
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