project reality header
Go Back   Project Reality Forums > News / Announcements > PR Changelogs
20 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
PR Changelogs The changelogs for recently released Project Reality versions

Closed Thread
 
Thread Tools Display Modes
Old 2018-08-10, 03:36   #21
TheOutlawGunner
Default Re: PR:BF2 v1.5.5.0 Changelog

"Launch Error: 10060 A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond" Having this problem after the update not sure what to do??
TheOutlawGunner is offline
Old 2018-08-10, 04:00   #22
Nightingale
Default Re: PR:BF2 v1.5.5.0 Changelog

Quote:
Originally Posted by TheOutlawGunner View Post
"Launch Error: 10060 A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond" Having this problem after the update not sure what to do??
Same here. I played this version for a few minutes, left for an hour, and when I came back it was like this.
Nightingale is offline
Old 2018-08-10, 05:17   #23
Sapper28
Supporting Member
Default Re: PR:BF2 v1.5.5.0 Changelog

nj Devs. Thank you for your efforts.

Since 0.85 i think... too long ago

Sapper28 is offline
Old 2018-08-10, 05:39   #24
bamazam
Default Re: PR:BF2 v1.5.5.0 Changelog

I think this update broke the game for me i keep getting a stupid error 1006 now
bamazam is offline
Old 2018-08-10, 07:04   #25
B2P1
Default Re: PR:BF2 v1.5.5.0 Changelog

Every vehicle I've been in or that I shot at got tracked. Something is definitely not right. On Yamalia we received one hit from a BMP-2's 30mm in the LAV-3 and it got us tracked immediatly.

Also main gun wouldn't fire for a minute until i shot coax first.
B2P1 is offline
Old 2018-08-10, 07:17   #26
Singh408
Default Re: PR:BF2 v1.5.5.0 Changelog

why's PR down?
Singh408 is offline
Old 2018-08-10, 08:24   #27
transpilot123
Default Re: PR:BF2 v1.5.5.0 Changelog

I really like zwillings new damage model. feels almost as good as the bullet drop system
transpilot123 is offline
Old 2018-08-10, 08:26   #28
umop-3p!sdn

umop-3p!sdn's Avatar
Default Re: PR:BF2 v1.5.5.0 Changelog

This seemed the best thread to put this in for timestamp to the changelog.

I also get the "Launch Error: 10060 A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond" for last few hours at least.
umop-3p!sdn is offline
Old 2018-08-10, 09:02   #29
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

Mineral's Avatar
Default Re: PR:BF2 v1.5.5.0 Changelog

We are experiencing server issues. Sorry for the inconvience. ETA for a fix is 4/5 hours. We also plan a hotfix today to fix some issues found in 1.5.5 so far.

Mineral is offline
Old 2018-08-10, 11:59   #30
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Administrator

Mats391's Avatar
Default Re: PR:BF2 v1.5.5.0 Changelog

Server restarted

Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline
Closed Thread

Tags
changelog, prbf2

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 05:57.