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Old 2012-01-10, 01:08   #21
Rhino
Retired PR Developer
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Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Quote:
Originally Posted by Wakain View Post
Rhino, I don't want to be an arse but does this mean the return of the non-RIS L85?
You will just have to wait and see

Quote:
Originally Posted by [R-DEV]Spush View Post
Don't think so. I think Rhino just loves the older version without the RIS.
Indeed that is true


Anyways back On Topic ppl!

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Old 2012-01-10, 01:38   #22
ShockUnitBlack
Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Doesn't the Combat Engineer still get the old-school L85A2?
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Old 2012-01-10, 11:19   #23
Wakain
Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Quote:
Originally Posted by [R-DEV]Spush View Post
Don't think so. I think Rhino just loves the older version without the RIS.
well don't we all?
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Old 2012-03-06, 18:23   #24
ukkis
Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Hello!
First of all I am awfully sorry this took so damn long.
But then again it makes me a really happy panda to finally see the TRG with its final*
textures. (* Some minor changes are always possible.)

All the textures are in 2048 at the moment. This is propably to be changed to 1024 or what ever the exporter sees fit.

Its great to see our little comfac to take shape little by little.

Ill post moar pics if needed.









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Old 2012-03-06, 18:30   #25
Psyrus
Retired PR Developer
Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Wow, feel the powah of 2.6 million tris~

Looks really nice! I wonder what kind of performance hit we'll get with that weapon
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Old 2012-03-06, 18:33   #26
Rhino
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Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

looking good, how many tris for the low poly?

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Old 2012-03-06, 18:40   #27
Adriaan
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Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Looks excellent! Very nice work. And yeah, what's the low poly's tricount?

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Old 2012-03-06, 19:58   #28
ukkis
Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Sorry I forgot to mention it.
The tricount is 8241.
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Old 2012-03-06, 20:38   #29
Hulabi
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Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

That is the low poly model in the pictures (just incase it wasn't obvious already). The high poly model is just hidden in the same scene, thus 2.6 mil tri.
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Old 2012-03-06, 21:16   #30
kerrermanisNL
Default re: [Weapon] Sako TRG-42 [WIP] [FDF]

Damn, looks really good. Love the texture!
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