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PR Changelogs The changelogs for recently released Project Reality versions |
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2015-06-15, 15:48 | #21 |
Join Date: Jun 2015
Posts: 7
Canada
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Re: PR:BF2 v1.3.1.0 Changelog
Glad that you guys fixed the ban function, so I don't have to !tb them anymore, really appreciate it.
Oh BTW nice work on the new ZTZ-99. Just wondering if the ZTZ-99 has such a low profile IRL, I mean really low, even lower than a T-90? Saw both of them in BF4 and seems ZTZ-99s are bit bigger than T-90s? |
2015-06-15, 17:39 | #22 | |
Join Date: May 2013
Posts: 16
Germany
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Re: PR:BF2 v1.3.1.0 Changelog
Quote:
And you're right. And most likely the German Puma isn't operational, or it can only be brought to the battle chartering a russian tupolev | |
2015-06-15, 17:43 | #23 |
Join Date: Aug 2012
Posts: 19
Sweden
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Re: PR:BF2 v1.3.1.0 Changelog
Fix the hipfire aa
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2015-06-15, 18:12 | #24 |
Join Date: Oct 2009
Posts: 26
Spain
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Re: PR:BF2 v1.3.1.0 Changelog
Thank you, guys. Really good news. I?m annoying with Video.con CTD. Thank you.
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2015-06-15, 19:10 | #25 |
Join Date: Jul 2011
Posts: 2,428
Germany
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Re: PR:BF2 v1.3.1.0 Changelog
Whats wrong with it? I tested it with all AA's for 1.3 and there was no advantage with hipfire. Choppers get a lock as soon as you just look at them with the AA be it hipfire or aimed down. And just like with aimed down, you can also lock onto targets in hipfire mode and kill them. The difference is that you as the user of the AA dont get a lock sound. The chopper always gets the sound.
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2015-06-15, 19:32 | #26 |
Join Date: Sep 2014
Posts: 103
Israel
Location: JERUSALEM
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Re: PR:BF2 v1.3.1.0 Changelog
to all the kids who want snow camo for the MIGHTY RUSSIAN ARMY-
go 'ere- https://www.realitymod.com/forum/f10...-soldiers.html |
2015-06-15, 22:31 | #27 |
Banned
Join Date: Aug 2009
Posts: 1,370
United States of America
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Re: PR:BF2 v1.3.1.0 Changelog
Great work devs. I was so nervous the patch was going to be multiple GB (crap ISP), but it was only 17 MB. Praise the lord!
Who the hell let this guy on the forums? Now that the !b function is working, I won't have to hear his damn accent anymore! |
2015-06-15, 22:59 | #28 | |
Join Date: Jan 2013
Posts: 2
Mexico
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Re: PR:BF2 v1.3.1.0 Changelog
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and if I read correctly i can know remove the mortars and other assets with the squad leader radio, i notice it just wont do it. | |
2015-06-16, 12:50 | #29 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: PR:BF2 v1.3.1.0 Changelog
Thread cleaned. Stay on topic.
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2015-06-18, 20:30 | #30 |
Join Date: Apr 2013
Posts: 916
Sweden
Location: Stockholm
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Re: PR:BF2 v1.3.1.0 Changelog
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