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22 Oct 2024, 00:00:00 (PRT)
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Old 2008-12-19, 13:44   #21
S.P.C-[Reality]-

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Default Re: [Statics] New Fields

indeed, it is really nice looking and as you said it doesnt disapear in great distances(!?). overall, its AMAZING
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Old 2008-12-19, 13:48   #22
Ragni<RangersPL>
Default Re: [Statics] New Fields

This will be perfect for my map
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Old 2008-12-19, 14:03   #23
Rangu

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Default Re: [Statics] New Fields

That's cool!
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Old 2008-12-19, 14:04   #24
foxxravin
Default Re: [Statics] New Fields

NICE!!! that is cum in my ear
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Old 2008-12-19, 15:02   #25
Rezza
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Default Re: [Statics] New Fields

Rhino as always bringing up the goods Nice job

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Old 2008-12-19, 15:08   #26
=Romagnolo=

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Default Re: [Statics] New Fields

Fantastic work (again, as usual). Too bad we won't have these new grass statics for Qwai in 0.85 ... Why not ? (just curious)
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Old 2008-12-19, 15:16   #27
Smuke
Default Re: [Statics] New Fields

Great work Rhine and Pride, can't wait to see this in some of the retro maps.
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Old 2008-12-19, 15:20   #28
LeChuckle
Default Re: [Statics] New Fields

now lets add some more trees/objects to qwai and increase the VD a bit
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Old 2008-12-19, 15:28   #29
HunterMed
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Default Re: [Statics] New Fields

cool.

every new detail makes this game even better...
I really like it

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Old 2008-12-19, 15:33   #30
Charity Case
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Default Re: [Statics] New Fields

Looks like my idea caught on real fast . Great work on these fields, I'm looking forward to seeing them in .85 and .9.
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