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Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
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Old 2010-04-04, 04:50   #21
theiceman

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Default Re: [WIP] Diemaco C7 AG36 Mount

wow those guns r sexay!!!
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Old 2010-04-04, 09:55   #22
KingLorre
Default Re: [WIP] Diemaco C7 AG36 Mount

Sorry Glim, but if i ever play as a dutchie I am Whoring this beast. :O


Awesum, just Awesum.
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Old 2010-04-04, 11:10   #23
Chuc
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Default Re: [WIP] Diemaco C7 AG36 Mount

I'll be the first one to admit that a majority of PR content doesn't have normals done in the correct fashion (due to when they were done), but it is important to get it right somewhere down the line.


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Old 2010-04-24, 00:44   #24
Glimmerman
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Default Re: [WIP] Diemaco C7 AG36

Its ingame finally thanx to [R-COM]Hauteclocque

Its not operational yet, the AG36 doesnt work yet but we can show you what it looks like






















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Old 2010-04-24, 01:04   #25
HangMan_
Default Re: [WIP] Diemaco C7 AG36

Looking good Glimmer!

Hehe nice sly showcase of the Player textures too
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Old 2010-04-24, 08:20   #26
Glimmerman
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Default Re: [WIP] Diemaco C7 AG36

Thanks, but I think once the custom kit geoms are the player textures should be redone aswel, if i compare them to any ref i have im missing some green here and there, but thats for another topic, with the (allmost) completion of the last C7 all infantry weapons are done and we can focus more on the last vehicles and maps.

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Old 2010-04-24, 08:29   #27
Rudd
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Default Re: [WIP] Diemaco C7 AG36

Quote:
[R-COM]Hauteclocque
I am seriously impressed, great work on all fronts


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Old 2010-04-24, 09:05   #28
Hauteclocque
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Default Re: [WIP] Diemaco C7 AG36

Heh, with a good model it's an easy job, the hardest part was to match the US M16A4 positions in the export scene for the 3p view, because the geom0 and geom1 were not located at the same place for the M16. (and the weapon was not scaled meh...)

BTW, glimmer, check if the reticles are exactly the same with the C7A1 and the C7A1 with AG36, I placed it approximatively taking the Canadian 3D scope. The diameter of the scope could be different so.

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Old 2010-04-24, 16:30   #29
DeltaFart

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Default Re: [WIP] Diemaco C7 AG36

About hte only thing I dont like about that UGL is that it sticks so far down, but I guess they've researched it so I cant really complain about its looks
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Old 2010-04-24, 16:42   #30
Glimmerman
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Default Re: [WIP] Diemaco C7 AG36

Quote:
Originally Posted by DeltaFart View Post
About hte only thing I dont like about that UGL is that it sticks so far down, but I guess they've researched it so I cant really complain about its looks
DeltaFart, the model was based on this ref:


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ag36, diemaco, mount, wip

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