2010-08-11, 12:17 | #21 |
Join Date: Aug 2009
Posts: 2,271
Finland
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Re: [Map] Prizrak (4km) [WIP]
Nice Definetly like the sunny sky more on this map. Russians already have so many dark maps.
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2010-08-11, 12:28 | #22 |
Join Date: Oct 2009
Posts: 1,111
Russian Federation
Location: *****
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Re: [Map] Prizrak (4km) [WIP]
Prizrak in english it's Ghost! =)
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2010-08-11, 14:05 | #23 |
Join Date: May 2009
Posts: 208
United States of America
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Re: [Map] Prizrak (4km) [WIP]
Are there land crossings over that river? Because if that one bridge gets destroyed..No vehicles. Unless you plan on only having APC's.
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2010-08-11, 15:08 | #25 |
Join Date: Jun 2009
Posts: 1,681
Latvia
Location: Riga
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Re: [Map] Prizrak (4km) [WIP]
The map called ''Ghost'' in English. Looks very interesting
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2010-08-11, 15:42 | #26 |
Join Date: Jul 2009
Posts: 133
Philippines
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Re: [Map] Prizrak (4km) [WIP]
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2010-08-25, 10:47 | #27 |
Join Date: Nov 2009
Posts: 392
Finland
Location: Helsinki
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Re: [Map] Prizrak (4km) [WIP]
Looks great. Looking forward to get to test that one.
What I only miss, is birches. They belong to finnish landscape - especially in certain areas in Karjala, where crucial battles take place in WW2. |
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2010-08-25, 10:59 | #28 | |
Join Date: Jul 2009
Posts: 133
Philippines
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Re: [Map] Prizrak (4km) [WIP]
Quote:
Along with some old trenches and underground stuff hidden here and there. Anymore suggestions on what you guys would like to see in it? | |
2010-08-25, 13:39 | #29 | |
Join Date: Nov 2009
Posts: 392
Finland
Location: Helsinki
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Re: [Map] Prizrak (4km) [WIP]
Quote:
In scenario between Russia and Finland, there could also be some "swampy" areas which are distinguishable features of terrain near Russian border. Take a look at Yamalia, i suppose Deer has had eastern Finland in mind when designing it. For a hungry FDF soldier there might be some uber delicious arctic raspberries BTW, would't be possible to use current version of map in testing FDF faction? With FDF (placeholders for assets at the moment) one could have better look and feel of objects as well as level logics. Pls feel free to contact FDF personnel (primarily NautaFIN i think) via PM or e-mail, if you feel ok with this. | |
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Last edited by temexter; 2010-08-25 at 13:42..
Reason: some typos
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2010-08-25, 13:48 | #30 |
Join Date: Feb 2008
Posts: 1,131
Finland
Location: kotka
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Re: [Map] Prizrak (4km) [WIP]
do you have any plans to add some ambient sounds on map?
i just listened some bf2 ambient sound and dragon valleys, forest_1.ogg is pretty good sound. and if someone know,can we edit the soundfiles? cos it would be good to add something like this... http://upload.wikimedia.org/wikipedi...vus_cornix.ogg to this soundfile: Objects_client.zip\Effects\sounds\Ambient.birds_es cape_1 its those birds when you are close to them,they start to fly on sky. and this would be cool also but maybe too laggy http://www.kotihiiri.com/polku/kuvat/2009_08_11_mm.jpg |
Last edited by maarit; 2010-08-25 at 15:03..
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Tags |
4km, map, poxo is ghey, prizrak, wip |
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