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Project Reality News Project Reality news releases and announcements. |
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Thread Tools | Display Modes |
2020-04-13, 15:13 | #21 |
Join Date: Jul 2009
Posts: 2,207
Yugoslavia
Location: Macedonia
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Re: Project Reality v1.6 Devcast
Did I see it right? The RU Navy transport helicopter gets front-facing gatling gun? Or is it actually going to be a CAS variant?
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In-game: Cobra-PR
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2020-04-13, 15:39 | #22 |
PR:BF2 Developer
Join Date: Jan 2013
Posts: 3,087
Australia
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Re: Project Reality v1.6 Devcast
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2020-04-13, 18:29 | #23 |
Join Date: Jun 2013
Posts: 453
Netherlands
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Re: Project Reality v1.6 Devcast
Oh boy, oh boy, whole new dimension to cas-trans
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2020-04-14, 01:52 | #24 |
Retired PR Developer
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Re: Project Reality v1.6 Devcast
Well, that's just ordinary 7,62 mm minigun, with limited movement radius. Black hawk has 2 of them on the sides, with more movement radius. But yeah, it placed on front, I wonder how it would affect gameplay... Hopefully pilots would stick to their transport roles.
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Last edited by Hokunin; 2020-04-14 at 03:24..
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2020-04-14, 06:41 | #25 |
Retired PR Developer
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Re: Project Reality v1.6 Devcast
One gun front facing = CAS
Two gun side facing = Trans It all make sense! |
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2020-04-14, 11:22 | #26 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
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Re: Project Reality v1.6 Devcast
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Xact Wicca is The Joker. That is all. |
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2020-04-14, 12:10 | #27 |
Join Date: Jul 2009
Posts: 2,207
Yugoslavia
Location: Macedonia
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Re: Project Reality v1.6 Devcast
Any transport chopper is a guided missile if you're brave enough
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In-game: Cobra-PR
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2020-04-14, 13:05 | #29 |
Join Date: Oct 2015
Posts: 10
Germany
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Re: Project Reality v1.6 Devcast
Love it guys.
Can some of the Devs tell how the body dragging is done in terms of player input? |
2020-04-14, 13:31 | #30 | |
PR:BF2 Developer
Join Date: Aug 2009
Posts: 2,988
Israel
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Re: Project Reality v1.6 Devcast
Quote:
It stops if you stop crouching, change weapon or run out of stamina. Weapon switches back to 3 automatically after dragging. | |
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