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2016-06-01, 18:55 | #21 | |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [ATGM] 9K111 AT-4 Spigot
Quote:
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2016-06-01, 18:57 | #22 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [ATGM] 9K111 AT-4 Spigot
I have converted it by File>export in 3dMax
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2016-06-01, 19:00 | #23 |
PR:BF2 Developer
Join Date: Sep 2014
Posts: 921
Netherlands
Location: Frl
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Re: [ATGM] 9K111 AT-4 Spigot
The model looks awesome but really needs optimization like I said before.
I think the issues you have with p3d may be solved by removing smoothing groups from all the parts that don't need them, but do have them. In max you could try to select all those parts that show up wrong in p3d and delete the smoothing groups those parts have. I guess that could solve the problem. I am not 100% sure though, but it might be worth trying. D.J. |
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Last edited by [R-DEV]Mr.VdHeide; 2016-06-01 at 19:06..
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2016-06-04, 14:30 | #24 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [ATGM] 9K111 AT-4 Spigot
I have reduced the number of polys from 5700 to 4000
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2016-06-04, 15:39 | #26 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [ATGM] 9K111 AT-4 Spigot
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2016-06-04, 18:10 | #29 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [ATGM] 9K111 AT-4 Spigot
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2016-06-04, 18:41 | #30 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [ATGM] 9K111 AT-4 Spigot
I have deleted smoothing groups from wrong parts, but It did not help, but if look it with wireframe it looks good
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Tags |
at4, atgm, spigot |
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