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Community Tasks Want to help? Find tasks needing to be completed here. |
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2016-07-17, 19:06 | #21 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: Turkish Armed Forces - Community Tasks
Turkey vs Turkey perhaps?
joking |
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2016-09-29, 21:16 | #22 |
Join Date: Feb 2014
Posts: 47
Turkey
Location: İstanbul
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Re: Turkish Armed Forces - Community Tasks
Hey, hello PR community! I'm reviving this topic to say two important things.
I'm working for TaW mod group which makes an effort to add Turkish Armed Forces into the game, but we also want to help PR community to see Turkish army in Project Reality too, so we'll share some of our models to see the fruits of both these attempts. But we seriously need help to manage this. At first, I have opened a topic for three weapon models about two months ago and I still couldn't find an animator to help us since then. So I decided to use animations of weapons which fits. I'm gonna use HK417's animations and sounds for MPT-76, G3's animations for HK33 and pistol animations for Kılın? 2000. It's also a permission request to use them in our personal mod, and I hope it won't be a problem for you guys. And secondly, I made a T129 model that is waiting to get inner models, UV map and textures, and then be added in game. I can't do these things due to my other priorities so I'm looking for any person who can carry it off. Here is some pics from what I did; I'll send the model to the one who is fancy helping us. I'm willing to see it out, and I can't do it without your help. I'm waiting your ideas... |
2016-09-29, 21:36 | #23 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: Turkish Armed Forces - Community Tasks
Please don't publish our animations before you actually get permission from us. Nice work on the models! I hope you can find people to help.
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2016-09-30, 10:48 | #24 |
Join Date: Feb 2014
Posts: 47
Turkey
Location: İstanbul
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Re: Turkish Armed Forces - Community Tasks
Don't worry, I won't use them without permission. But could you tell me please, who I should ask to?
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2016-09-30, 12:22 | #25 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Me,mats,... We Will likely not give permission unless we can do a form of Trade. That's how we usually operate.
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2016-10-28, 19:45 | #26 |
Join Date: Feb 2014
Posts: 47
Turkey
Location: İstanbul
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Re: Turkish Armed Forces - Community Tasks
This thread needs an update...
Handheld weapon's texture maps are done... That's HK33; And with T40 grenade launcher; MPT-76; With AVCI x 1.5-6 optic; And with T40 MPT version; At last, Kılın? 2000 MEGA pistol; Vehicle models Cobra 4x4; T129 ATAK; UV maps are ready, but they still need textures and some polishing. C'mon guys, I can't handle all these works on my own! |
2016-10-28, 21:23 | #27 |
Join Date: Sep 2009
Posts: 2,749
Sweden
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Re: Turkish Armed Forces - Community Tasks
Have you fased out all of your G3s, is it a plan for it in the faction?
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2016-10-28, 22:09 | #28 | |
Join Date: Feb 2014
Posts: 47
Turkey
Location: İstanbul
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Re: Turkish Armed Forces - Community Tasks
Quote:
Here are some photos of our guys with HK33's; And with MPT-76; And at last, brotherhood of the rifles; source; TSK Personeli Foto?raf Galerisi - Sayfa 62 - TRMilitary By the way, I'm currently working on animations and 3rd person models and I'll send you the results soon... But please, someone help me! | |
2016-10-29, 03:18 | #29 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: Turkish Armed Forces - Community Tasks
Nice ! Hope we will see awesome mountain 4km maps for Turkish VS Kurds fights
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2016-10-29, 08:30 | #30 |
Join Date: Feb 2014
Posts: 47
Turkey
Location: İstanbul
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Re: Turkish Armed Forces - Community Tasks
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Tags |
armed, community, forces, tasks, turkish |
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