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PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
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2007-04-19, 21:20 | #21 | |
Join Date: Feb 2007
Posts: 1,579
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Someone please tell me that the above is irony. Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq |
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2007-04-20, 01:05 | #22 |
Join Date: May 2006
Posts: 3,798
Location: Oahu, Hawaii
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Very cool. Ive gained a sort of appreciation for all things I see modeled now. Sometimes I just stare at things and wonder how they did it.
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2007-04-20, 01:08 | #23 |
Join Date: Jan 2007
Posts: 110
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Did you sculpt your model in Mudbox? Very nice man.
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2007-04-20, 01:15 | #24 | |
Join Date: Nov 2006
Posts: 2,082
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Just kidding. | |
2007-04-20, 11:42 | #25 | |
Retired PR Developer
Join Date: Jul 2006
Posts: 893
Finland
Location: Home?
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Mudbox and ZBrush are both very similar programs though | |
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2007-04-23, 07:40 | #26 | |
Join Date: Aug 2006
Posts: 121
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Nice work man, im impressed... | |
2007-04-23, 11:45 | #27 |
Join Date: Feb 2007
Posts: 1,494
Denmark
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Moustache for all the COs :P
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2007-04-23, 14:08 | #28 |
Join Date: Aug 2005
Posts: 711
Location: Pittsburgh
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2007-07-11, 17:17 | #29 |
Retired PR Developer
Join Date: Jul 2006
Posts: 893
Finland
Location: Home?
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2007-07-11, 17:34 | #30 |
Join Date: Feb 2007
Posts: 255
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This stuff is genuinely like - really really good
Your understanding of human anatomy is quite special! What a talent for PR to snap up Bigmoose |
Tags |
heavy, models, show, threadimage |
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