project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding
30 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here

Reply
 
Thread Tools Display Modes
Old 2007-04-19, 21:20   #21
SethLive!
Supporting Member

SethLive!'s Avatar
Default

Quote:
Originally Posted by bosco
Very nice!
x2


Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
SethLive! is offline Reply With Quote
Old 2007-04-20, 01:05   #22
Dylan

Dylan's Avatar
Default

Very cool. Ive gained a sort of appreciation for all things I see modeled now. Sometimes I just stare at things and wonder how they did it.
Dylan is offline Reply With Quote
Old 2007-04-20, 01:08   #23
!ViEtCoNgToM

!ViEtCoNgToM's Avatar
Default

Did you sculpt your model in Mudbox? Very nice man.
!ViEtCoNgToM is offline Reply With Quote
Old 2007-04-20, 01:15   #24
Leo

Leo's Avatar
Default

Quote:
Originally Posted by [R-MOD]Dylan
Very cool. Ive gained a sort of appreciation for all things I see modeled now. Sometimes I just stare at things and wonder how they did it.
You do really gain an appreciation after modeling something as hard as an orange

Just kidding.
Leo is offline Reply With Quote
Old 2007-04-20, 11:42   #25
Vaiski
Retired PR Developer

Vaiski's Avatar
Default

Quote:
Originally Posted by !ViEtCoNgToM
Did you sculpt your model in Mudbox? Very nice man.
I used ZBrush 2.0 for sculpting.
Mudbox and ZBrush are both very similar programs though

Vaiski is offline Reply With Quote
Old 2007-04-23, 07:40   #26
KatanaGFR
Default

Quote:
Originally Posted by [R-DEV]Vaiski
hehe yea

=
Worked on a new model last night. Its still quite rough and smaller details are missing.
3 hours speed sculpture. Scifi stuff


BTW It's our new british head model (PR is near future, remember?)
Yes!! Finally we can kill the QM!!!


Nice work man, im impressed...
KatanaGFR is offline Reply With Quote
Old 2007-04-23, 11:45   #27
ZaZZo

ZaZZo's Avatar
Default

Moustache for all the COs :P
ZaZZo is offline Reply With Quote
Old 2007-04-23, 14:08   #28
Fishw0rk
Default

Quote:
Originally Posted by [R-DEV]Vaiski
Thanks
Another quickie


PS. Don't tell Egg I'm here...I'm supposed to be texturing the G3....

OMFG WILL THIS BIRD BE IN .6??????

Great work!
Fishw0rk is offline Reply With Quote
Old 2007-07-11, 17:17   #29
Vaiski
Retired PR Developer

Vaiski's Avatar
Default

Another picture dumb

I haven't done any personal works for a while so I started a new creature.
Its some sort of a demon creature..thing...




Going to make a simple armor and a blade or something
-

Here are some not so recent digital paintings. Colors are crap and most of them don't have much detail.






Vaiski is offline Reply With Quote
Old 2007-07-11, 17:34   #30
bigmoose332

bigmoose332's Avatar
Default

This stuff is genuinely like - really really good

Your understanding of human anatomy is quite special!

What a talent for PR to snap up

Bigmoose
bigmoose332 is offline Reply With Quote
Reply


Tags
heavy, models, show, threadimage

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 03:24.