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PR Highlights Highlights of what work the Devs are currently working on

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Old 2014-12-17, 08:31   #21
AfterDune
Retired PR Developer
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Default Re: PR:WW2 Mini-Update #2

Quote:
Originally Posted by Darman1138 View Post
So, is PR:WW2 going to be it's own thing or will it be played alongside vanilla PR and Vietnam? Like can we mapvote and just change to WW2 or do you have to use a separate launcher to start PR:WW2?
Right now it'll be installed as a separate mod, next to PR (so located in /mods/pr_ww2/). This way we won't overwrite any of PR's files and we're able to use the launcher's update mechanics and all that, in case we need to send out a hotfix/patch or maybe release more content later on .

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Old 2014-12-17, 08:37   #22
mries
Supporting Member
Default Re: PR:WW2 Mini-Update #2

Nice update! Great work, keep it up!

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Old 2014-12-17, 09:42   #23
Nugiman
Supporting Member

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Default Re: PR:WW2 Mini-Update #2

Great news, glad to have the mini-mod back!
I hope a 200 player event is being organized again, I still remember the glorious D-Day event a few years ago. One of the best moments in my PR time, having 100 US-players storming the same beach at the same time with good coordination. Loved it!

Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
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Old 2014-12-17, 10:55   #24
[R-DEV]​camo
PR:BF2 Developer
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Default Re: PR:WW2 Mini-Update #2

Awesome, so happy right now.
And this time the US won't be attacking from the south!

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Old 2014-12-17, 11:51   #25
fecht_niko
Banned
Default Re: PR:WW2 Mini-Update #2

Quote:
Originally Posted by [R-DEV]AfterDune View Post
Right now it'll be installed as a separate mod, next to PR (so located in /mods/pr_ww2/). This way we won't overwrite any of PR's files and we're able to use the launcher's update mechanics and all that, in case we need to send out a hotfix/patch or maybe release more content later on .
Are you going to change this later and put WW2 into normal PR? Otherwise it would devide the player base because they have to restart the game in order to switch mods.


But still good job guys!!!!
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Old 2014-12-17, 12:42   #26
i-kill-you-2
Default Re: PR:WW2 Mini-Update #2

New graphikcard - check
Hunting 3dacs in WWII -...
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Old 2014-12-17, 13:54   #27
MoulinKiller
Default Re: PR:WW2 Mini-Update #2

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Originally Posted by i-kill-you-2 View Post
New graphikcard - check
Hunting 3dacs in WWII -...
u wot? NEW go home, you're drunk.
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Old 2014-12-17, 13:56   #28
[R-MOD]Nate.
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Default Re: PR:WW2 Mini-Update #2

3Ducks are made for amphibious assault! We kill you, i-kill-you.

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Old 2014-12-17, 14:37   #29
Roughbeak
FH2 Developer
Default Re: PR:WW2 Mini-Update #2

Looking forward to this!

Is it just me or the pictures do not load?
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Old 2014-12-17, 14:44   #30
Rabbit
Default Re: PR:WW2 Mini-Update #2

Quote:
Originally Posted by Roughbeak View Post
Looking forward to this!

Is it just me or the pictures do not load?
Links are giving this error.

Quote:
Error (509)
This account's public links are generating too much traffic and have been temporarily disabled!
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