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PR Highlights Highlights of what work the Devs are currently working on |
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2011-07-09, 13:44 | #21 |
Join Date: Jan 2010
Posts: 377
Germany
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re: Project Reality: BF2 v0.96 Features List
No fixes to the suicide bomber Su-30?
The gunner still cant drop any bombs without destroying the own plane.. Edit: Some other questions: -Decreased total armor on nearly all helicopters Have you decreased the hueys armor even more than the others armor to bring him in "line"? Can you tell us, what have been the "original" magnification on all the changed weapons? -Fixed 120mm HEAT round damage against MBT front armor -Fixed 120mm AP and HEAT round damage against APC and IFV armor Can you explain these changes? -Fixed critical bleed rate on all choppers to be 1% of critical armor level What have been the original bleeding rate and how many % is critical armor level? Thanks in advance! |
Last edited by Predator.v2; 2011-07-09 at 13:53..
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2011-07-09, 13:45 | #23 |
Join Date: Sep 2007
Posts: 485
Europe
Location: Lille
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re: Project Reality: BF2 v0.96 Features List
This is amazing !! Any hint on how the Hellfire Kiowa work ? Flying straight to the pilot's aimed location ? locked on SOFLAM/UAV/co-pilot designators ? Other ?
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Many thanks to everyone involved in the making of the best videogaming experience ever !
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2011-07-09, 13:50 | #24 | |
Join Date: Dec 2008
Posts: 5,467
Australia
Location: Sydney
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re: Project Reality: BF2 v0.96 Features List
AAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!
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Shame to see that the 2 seconds OOB time hasn't been fixed on Fallujah. And does the Zeev jeep refer to the little GAZ jeep on Muttrah, Qwai and other maps? | |
Last edited by dtacs; 2011-07-09 at 13:57..
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2011-07-09, 13:51 | #25 |
Join Date: May 2009
Posts: 1,013
Norway
Location: Hordaland
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re: Project Reality: BF2 v0.96 Features List
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2011-07-09, 13:58 | #26 |
Join Date: Jun 2009
Posts: 456
Australia
Location: Melbourne
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re: Project Reality: BF2 v0.96 Features List
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2011-07-09, 14:02 | #27 | |
Retired PR Developer
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re: Project Reality: BF2 v0.96 Features List
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The Zeev is an IDF vehicle (never added to any map) which was buggy as hell. And not in line with PR new models as well. Wasn't worth keeping it anymore. | |
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2011-07-09, 14:04 | #28 | |
Retired PR Developer
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re: Project Reality: BF2 v0.96 Features List
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2011-07-09, 14:04 | #29 |
Join Date: Aug 2010
Posts: 372
Germany
Location: Berlin
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re: Project Reality: BF2 v0.96 Features List
Awesome, cool, epic. But can we call it long awaiting hotfix or update ?
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2011-07-09, 14:09 | #30 |
Join Date: Aug 2008
Posts: 715
Canada
Location: Toronto, Canada
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re: Project Reality: BF2 v0.96 Features List
Only thing i'm concerned about is the fact that coloured smoke no longer blocks thermals, leaving the infantry a bit screwed IMO
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