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Czech Forces Discussion pertaining to the PR Czech Forces faction. |
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2009-12-13, 23:02 | #21 |
Join Date: Aug 2008
Posts: 1,894
United States of America
Location: Florida
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Re: [Static] House "BOX" [WIP]
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2010-01-01, 19:30 | #22 |
Join Date: Dec 2009
Posts: 472
Netherlands
Location: Canada
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Re: [Static] House "BOX" [WIP]
They look cool.
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2010-01-05, 00:25 | #23 |
Join Date: Feb 2007
Posts: 1,594
United Kingdom
Location: UK
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Re: [Static] House "BOX" [WIP]
Great job on the statics.
PR really needs those and your faction will hopefully be the first to use those new statics |
2010-02-27, 16:16 | #24 |
Join Date: Oct 2007
Posts: 1,740
United States of America
Location: The Jerz
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Re: [Static] House "BOX" [WIP]
FINALLY more destrucable objects .. that was one main point that PR promoted on the ability to destroy buildings. keep up the good work
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2010-03-01, 01:29 | #25 |
Join Date: Mar 2009
Posts: 544
Canada
Location: Windsor, Ontario
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Re: [Static] House "BOX" [WIP]
Excellent work. They look awesome.
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2010-03-01, 11:00 | #26 |
Join Date: Jan 2007
Posts: 2,077
Germany
Location: Frankonia, Germany
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Re: [Static] House "BOX" [WIP]
@Redamare no there will most likely not be more destructable buildings, since they are causing too much server crashes
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2010-03-01, 11:08 | #27 |
Retired PR Developer
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Re: [Static] House "BOX" [WIP]
Isn't really a problem with server crashes providing you keep to under 300 of them on a map. Problem is when you exceed the networkable limit of 1024 networkables and since dest objects count as networkables they can easily exceed that limit if not limited.
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2010-03-01, 11:18 | #28 |
Join Date: Sep 2008
Posts: 3,416
Norway
Location: uskedal
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Re: [Static] House "BOX" [WIP]
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Tags |
box, house, static, wip |
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