|
Australian Forces Discussion pertaining to the PR Australian Forces. |
|
Thread Tools | Display Modes |
2009-05-25, 14:01 | #21 |
Retired PR Developer
|
Re: [Vehicle] F/A - 18
|
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
|
2009-05-26, 09:56 | #22 | |
Join Date: Jul 2006
Posts: 1,123
United Kingdom
Location: London
|
Re: [Vehicle] F/A - 18
Quote:
Back on topic, very nice skin, I too hated the 'nilla version and this is a serious improvement. | |
"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
|
||
2009-05-26, 10:32 | #23 |
Join Date: Jan 2008
Posts: 9,231
United Kingdom
Location: In da hood
|
Re: [Vehicle] F/A - 18
|
|
|
2009-05-26, 10:35 | #24 | |
Retired PR Developer
|
Re: [Vehicle] F/A - 18
Quote:
As for the skin, yer his done a amazing job on the skin... EDIT: heres a following pic to show what not right on the skin... All the problems i have been able too pick without refs (Thank the AAFC for that one :P) but the refs are there to back up what i am saying... Main Point is that you have a scheme of both SQNs ??? Dont understand why... My best advice would be stick to 77 SQN as they are deployed the most. | |
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
||
Last edited by Tonnie; 2009-05-26 at 11:01..
|
2009-05-27, 22:27 | #25 |
Join Date: Mar 2008
Posts: 1,081
United Kingdom
Location: Home
|
Re: [Vehicle] F/A - 18
If you read my second post properly you would of seen that I had a quote of a question I posted previously, but you didnt so I got an infraction for nothing, oh well i'm not fussed.
And as I AKSED PREVIOUSLY WILL THEY BE ANY MAVERIKS OR THE AUSSIE EQUIVALENT ON THIS AIRCRAFT??? |
2009-05-27, 22:44 | #26 | |
Join Date: May 2007
Posts: 21
|
Re: [Vehicle] F/A - 18
Quote:
Likewise, EMPHASISING SOMETHING is generally best done when you aren't trying to ask someone something, as in this case it comes across as you attacking them. Might wanna pull your head in. Good work to the lads doing this stuff, it's looking great. | |
2009-05-28, 12:43 | #27 | ||
Retired PR Developer
|
Re: [Vehicle] F/A - 18
Quote:
I cant answer your question atm as i dont know "but" i will get back to you on it. EDIT: Ok as i said i would get back to you so here it is... After consulting some other DEVs to find out how this works and how easy it is i have come to this conclusion. We will replace the weapons systems with Australian variants as there are attached as child objects (BUT, its not high priority and would not be looked at by any of the ADF team atm as we just dont have the time or man power to go into little things like this when we mainly just use the US stuff anyway) The weapons as Child Objects are considered "dummy weapons" meaning that they a a child object, that disapears (and is replaced with a projectile) when the weapon is fired ie makes it look like you drop a bomb or fire a missile, there for should not be to hard to make it would just be the coding that would take up time... Therefor as i said before adding Australian variants of weapons systems on the F18 - Super Hornet is not a high piroity and wont be looked at at this current time. tonnie, 2nd EDIT: Quote:
- Undercarriage Should be very light grey almost white same as the weel rims - Overall aircraft needs to be cleaned up so like where you have all these black wear and tear marks, you need to remove them... Maybe just have a little round the intake but other then that the RAAF keep there Aircraft in very high order and well maintained, try and show this the best you can on the skin :P | ||
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
|||
Last edited by Tonnie; 2009-05-28 at 13:28..
|
2009-05-28, 16:35 | #28 | |
Join Date: Mar 2006
Posts: 54
|
Re: [Vehicle] F/A - 18
Quote:
nice skin. love the ammount of detail the PR team goes into, it blows me away. the point about the dirty looking aircraft, i agree it should be cleaner. i never understood why in games (especially bf) they 'dirty' up the aircraft. it doesn't make it more realistic, it just seems silly. i'm sure ground crews keep the planes clean...they are million dollar pieces of equipments after all | |
2009-05-28, 20:33 | #29 |
Join Date: Jan 2007
Posts: 21
|
Re: [Vehicle] F/A - 18
sweeeet
|
2009-05-28, 21:38 | #30 |
Join Date: Jun 2008
Posts: 1,149
Norway
Location: Vadsø
|
Re: [Vehicle] F/A - 18
|
Tags |
f or a, vehicle |
|
|