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Finnish Defense Forces Discussion pertaining to the PR Finnish Defense Forces faction.

 
 
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Old 2013-03-16, 19:11   #21
Kovanaama
Default Re: [Vehicle Proposal] Jurmo 600

Quote:
Originally Posted by [R-COM]Hulabi View Post
Are those the same faces, but just flipped around?
Yes. There will be a empty space between outer and inner faces.
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Old 2013-03-16, 20:41   #22
Kovanaama
Default Re: [Vehicle Proposal] Jurmo 600

Quote:
Originally Posted by lucky.BOY View Post
If the interior is visible from ouside (which if your doors will open on shore, it will be), you need to make it a part of the main model (the 3p mesh), though in pretty low detail, because it will be seen nly from outside.

Then you make a separate model, with most of the outside mesh removed (if it cant be seen from outside), and all the tris you saved by this then can be put into the inside model, to increase its beauty

For this particular vehicle i would suggest making one 1st person model for the driver and whoever else will be on ther deck (1p LOD0), and one for the guys that will be in the troop compartment (1p LOD1).
Sounds like a exelent plan. Will do! Thanks.
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Old 2013-03-17, 10:52   #23
Kovanaama
Default Re: [Vehicle Proposal] Jurmo 600

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Name:	Jurmo with symmetry.jpg
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Just a little test with symmetry modifier. Seems legit so far.

EDIT: some optimation next and finishing the bottom of the boat completely. Then the jet engines and interior of transport shell. Btw, i couldn`t find picture of jets engines so i think that i have to just take those from somewhere else. Any ideas?
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Last edited by Kovanaama; 2013-03-17 at 10:58.. Reason: lack of info
Old 2013-03-17, 11:55   #24
Amok@ndy
Retired PR Developer
Supporting Member

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Default Re: [Vehicle Proposal] Jurmo 600

if you are using a symetry modifier you need to weld the polys to the symetry axis later on, they are wasted polys mostlikely


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Old 2013-03-17, 12:09   #25
Kovanaama
Default Re: [Vehicle Proposal] Jurmo 600

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
if you are using a symetry modifier you need to weld the polys to the symetry axis later on, they are wasted polys mostlikely
There is option that allows you to weld the mirror side on the original model.
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Old 2013-03-31, 00:11   #26
Kovanaama
Default Re: [Vehicle Proposal] Jurmo 600

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Name:	Jurmo 2.jpg
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Very slow progress. >:P Picture taken again with the symmetry tool and its not welded coz i just wanted to see "whole boat". As you can see, there is no interior yet. My main problem is the engines right now. Jurmo uses 2x Rolls Royce FF 375 waterjets and i dont have a clue how those things are in there.
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Last edited by Kovanaama; 2013-03-31 at 00:20.. Reason: pictures didnt work
Old 2013-03-31, 06:42   #27
hardon
Default Re: [Vehicle Proposal] Jurmo 600

Maybe this will help a bit for some details, even though its used by the Malaysians:
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Old 2013-04-01, 08:37   #28
KaB
Retired PR Developer

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Default Re: [Vehicle Proposal] Jurmo 600

Waow, this beast is bigger than I thought. Cant wait to drive it in PR.

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Old 2013-04-01, 15:01   #29
Kovanaama
Default Re: [Vehicle Proposal] Jurmo 600

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Old 2013-04-01, 15:29   #30
Amok@ndy
Retired PR Developer
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Default Re: [Vehicle Proposal] Jurmo 600

Quote:
Originally Posted by Kovanaama View Post
fixed, all you need is the video ID in the [youtube] tags


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