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Old 2012-04-28, 08:51   #21
Spyker2041

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Default Re: [Tutorial]Recreating Map's Editor Files

Quote:
Originally Posted by [R-DEV]Outlawz7 View Post
In case you're wondering what just happened; what this action did was resave the colormaps to 32-bit A8R8G8B8 format with one mipmap. This is the format that editor can use.
Manually resaved one of the files with settings shown in the above pic but all "squares" still have black lines going through them.


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Old 2012-04-28, 09:07   #22
Amok@ndy
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Default Re: [Tutorial]Recreating Map's Editor Files

did you have a look at all your files ? i guess that a detailtexture or a lowdetail.dds has this black lines in it


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Old 2012-04-28, 13:01   #23
Spyker2041

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Default Re: [Tutorial]Recreating Map's Editor Files

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
did you have a look at all your files ? i guess that a detailtexture or a lowdetail.dds has this black lines in it
I resaved tx00x00.dds for color, detail and lowdetail but black lines still there.


Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
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Old 2012-04-28, 20:29   #24
Amok@ndy
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Default Re: [Tutorial]Recreating Map's Editor Files

so you had a look at all .dds files and made sure that there are no black lines in the texture ?


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Old 2012-04-28, 20:57   #25
Spyker2041

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Default Re: [Tutorial]Recreating Map's Editor Files

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
so you had a look at all .dds files and made sure that there are no black lines in the texture ?
Correct, none of the colormap textures have black lines


Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
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Old 2012-04-28, 21:00   #26
Amok@ndy
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Default Re: [Tutorial]Recreating Map's Editor Files

detail and lowdetail ? as far as i remember i had this issue with a detail or lowdetail not beeing 512x512 but beeing 1024x1024


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Old 2012-04-29, 11:33   #27
Spyker2041

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Default Re: [Tutorial]Recreating Map's Editor Files

Nope everything is 512x512


Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
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Old 2012-04-29, 12:03   #28
Amok@ndy
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Default Re: [Tutorial]Recreating Map's Editor Files

so you have all your textures in /yourmap/ and in /yourmap/editor/ ?


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Old 2012-04-29, 12:33   #29
Spyker2041

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Default Re: [Tutorial]Recreating Map's Editor Files

Correct.


Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
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Old 2012-04-29, 12:38   #30
Amok@ndy
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Default Re: [Tutorial]Recreating Map's Editor Files

thats really strange, have you tried regenerating lowdetailmaps in the editor ?


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