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Old 2014-09-18, 18:55   #21
VeTi
Default Re: [Vehicle] Star 944 & 1466

No - that does not mean that there is base for texturing.
Step 1 - I'll finish both high poly models
Step 2 - then I'll update already existing lowpoly model (and UV)
Step 3 - texture both of them
That's the plan.
I'll be baking AO, Normal and Cavity from HP.
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Old 2014-09-18, 21:32   #22
CTRifle
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Default Re: [Vehicle] Star 944 & 1466

Quote:
Originally Posted by VeTi View Post
I'll be baking AO, Normal and Cavity from HP.
Theyre gonna be so sexy I can see it


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Old 2014-11-26, 15:59   #23
VeTi
Default Re: [Vehicle] Star 944 & 1466

Man! It's been a long time since I've posted anything. It's been very busy 2 months, but now finaly I had some time to work on this model. I've finished interior and I'm really close to complete HP modeling.

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Old 2014-11-26, 16:01   #24
Rhino
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Default Re: [Vehicle] Star 944 & 1466

Very nice

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Old 2014-11-26, 17:38   #25
KaB
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Default Re: [Vehicle] Star 944 & 1466

Lovely details !
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Old 2014-11-27, 08:31   #26
Antol
Default Re: [Vehicle] Star 944 & 1466

I was looking at this thread every day for this 2 months. It was worth it.
Looks outstanding and detailed. My ref:

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Old 2014-11-29, 11:17   #27
Wakain
Default Re: [Vehicle] Star 944 & 1466

Incredibly detailed, looking forward to a textured version!
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Old 2014-11-29, 21:59   #28
VeTi
Default Re: [Vehicle] Star 944 & 1466

Ok. Most of HP work is done. 944 is fully finished:



As of 1466 -in this configuration is also done:



Now I'm working on HQ attachment - most probably going to finish it tomorrow.
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Old 2014-11-30, 07:09   #29
Amok@ndy
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Default Re: [Vehicle] Star 944 & 1466

looking great


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Old 2014-11-30, 11:30   #30
Curry
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Default Re: [Vehicle] Star 944 & 1466

Wow! Looks awesome.

Curry.

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