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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#21 |
Retired PR Developer
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we all know the bf2 netsettings are quite old and not optimized for 100 players.
the ridiculous stuff mostly happens if the server-client connection has some serious packet loss or bad netsettings on clientside. it sometimes happen for me on our euro servers, but obviously not as often as you NA/SA guys describe it. maybe you should tweak your netsettings abit and adjust it to your servers you play on? PR usersettings.con can be found here: Battlefield 2\mods\pr\settings useful how to's: BF2 Tweaking - GC_Wiki takes a bit until you found the best settings for yourself (some people say it doesnt work anymore since 1.4/1.5) but if it helped/works anyway, please let us know! cheers |
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Last edited by K4on; 2015-02-04 at 08:53..
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#22 | |
Join Date: Dec 2012
Posts: 492
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#23 |
Retired PR Developer
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Punkbuster is deactived on probably all servers since PR 1.0, so you could go with that config for example:
SettingsManager.boolSet GSClPunkBuster 0, but don't know if that's a criterion? But yeah, apart of the net settings I'm honestly out of ideas here. |
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#24 |
PR:BF2 Lead Developer
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These are the formulas the BF2 HitFixer used for the variables K4on posted:
Code:
Based off EA's default settings, there is a simple ratio to the three settings * The Latency Compensation is set to your ping / 1000 * The Extrapolation is set to your (5.5 * Ping) + 489) * The Interpolation is set to your ping (no changes) |
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#25 |
Join Date: Dec 2012
Posts: 492
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i typed that on my console in game and nothing happens, and i go Alt+tab and kill the Punkbuster A process and i did not find the B, i played a full round with this in the Free candy van server with no problems.
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#26 |
Retired PR Developer
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Before you launch PR, try do change this in your \mods\pr\settings\Usersettings.con
This is my current config (my ping ~45ms [+ 20ms for the values], similar calculated to what mats said above): rem rem Settingsfile automatically saved by bf2 rem SettingsManager.boolSet GSClPunkBuster 0 SettingsManager.floatSet GSDefaultLatencyCompensation 0.065000 SettingsManager.boolSet GSExtrapolateFrame 0 SettingsManager.U32Set GSExtrapolationTime 750 SettingsManager.U32Set GSInterpolationTime 65 SettingsManager.U32Set GSPerfLogAtPlayerCount 99 SettingsManager.stringSet GSPlayerName "K4on" SettingsManager.boolSet GSShowNetGraph 0 SettingsManager.boolSet GSUseObjectCache 1 but yeah, as described here for me everything is fine when I play on euro servers, so I don't know if changing those settings still makes a difference or not. Someone could check that by taking insane values and see if he still hits stuff. |
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#27 | |
Join Date: Dec 2012
Posts: 492
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#28 |
Retired PR Developer
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Apart of serveral issues with PRs own 100p code and Punkbuster, PB only supported up to 64 players/server.
Hence why it was removed with 1.0 release IIRC. |
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#29 |
![]() ![]() Join Date: Jul 2012
Posts: 568
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Location: Beozonti du pao di queiju
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![]() In the first part of the shooting, on my screen, I hit ALL the shots, including i see blood flown in ALL the shots. There even thinking it was some new Cheat of invincibility... After 1 minute have happened this, i was examining if have a problem with the server. Server Machine: CPU: 20% used RAM: 40% used HD: 3% Ping: First Player: Danesh_italaliano(ME): 25ms - estable and no packetloss Second Player: Other_guy: 10ms - estable and no packetloss Bijar Canyons SKIRMISH - 36 Players |
I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
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#30 |
Join Date: Apr 2010
Posts: 128
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Location: Rio de Janeiro
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Punkbuster has been disabled... That means the game is running with no anti-cheating software...?
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Tags |
detection, hit |
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