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PR Changelogs The changelogs for recently released Project Reality versions |
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2021-04-02, 00:29 | #21 |
Join Date: Feb 2019
Posts: 124
United States of America
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Re: PR:BF2 v1.6.5.0 Changelog
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2021-04-02, 01:37 | #22 |
Join Date: Sep 2017
Posts: 30
Argentina
Location: Mar del Plata
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Re: PR:BF2 v1.6.5.0 Changelog
This update looks interesting. In my opinion Flat Earth map shoud be kept despite April's Fool. Also HUD needs some polishing but i really like the new style. About the C key giving issues it aint something unfixable. Take your time DEVS you did outstanding!
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Last edited by Chaziz; 2021-04-02 at 07:40..
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2021-04-02, 09:36 | #23 |
Join Date: May 2008
Posts: 2,377
Netherlands Antilles
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Re: PR:BF2 v1.6.5.0 Changelog
Time and time again the DEVs outdo themselves. Bravo!
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2021-04-02, 10:03 | #24 |
PR:BF2 QA Tester
Join Date: Sep 2016
Posts: 92
United Kingdom
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Re: PR:BF2 v1.6.5.0 Changelog
I know everybody wants to complain about the new UI changes, I would like to say to you devs - please wait a week before you even consider thinking about reverting these changes. I feel like in a week or so people will start getting used to it.
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2021-04-02, 10:04 | #25 |
PR:BF2 Lead Developer
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Re: PR:BF2 v1.6.5.0 Changelog
PR:BF2 v1.6.5.1 Changelog (2021/04/02)
----------------------- General:
Kits:
Vehicles:
Levels:
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Mineral: TIL that Wire-guided missiles actually use wire
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2021-04-02, 12:02 | #26 |
Join Date: Jul 2012
Posts: 568
Europe
Location: Beozonti du pao di queiju
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Re: PR:BF2 v1.6.5.0 Changelog
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I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
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2021-04-02, 17:17 | #27 |
Join Date: May 2009
Posts: 53
United States of America
Location: Portland, OR
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Re: PR:BF2 v1.6.5.0 Changelog
still no muttrah city ins mode just kidding. thanks for fixing the thermals crash and all the aforementioned.
I noticed this new menu is really hard to see all the squads in one screen. I am constantly fumbling around trying to scroll to find the friendly whos shooting me. Is there a way to make the squad list menu smaller so you can see all 9 squads on one screen instead of scrolling? too much scrolling!!!! You can only see 2 sqds and their contents at a time now. |
=MeRk= DR.WANKENSTEIN
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Last edited by ObeerBongKenobi; 2021-04-02 at 17:55..
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2021-04-02, 21:29 | #28 |
Join Date: Jun 2009
Posts: 6
Russian Federation
Location: Moscow
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Re: PR:BF2 v1.6.5.0 Changelog
Thanks for the iron sight zoom, always wanted this feature in game.
I agree, though, with those who say that new HUD is too small. Although it looks neat, for me personally it's small to a point that it is uncomfortable to look at squad menu or scores. Could we maybe stretch it to the bottom of the screen at least? That would be some kind of compromise. Otherwise, great job! |
2021-04-03, 00:37 | #29 |
Join Date: Jul 2009
Posts: 11
Sweden
Location: Uppsala
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Re: PR:BF2 v1.6.5.0 Changelog
I like the bugs.
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2021-04-03, 13:02 | #30 |
Join Date: Apr 2008
Posts: 208
Switzerland
Location: Geneva
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Re: PR:BF2 v1.6.5.0 Changelog
What is the exhaustive list of all the changes you made that you wanted us to find out? I’m kinda curious if I ever missed something really
Did you change some map processing? cause I got better FPS on Kafr Haleb, Khami and Soul Rebel now |