project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Maps
23 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Community Maps Maps created by PR community members.

Closed Thread
 
Thread Tools Display Modes
Old 2006-11-14, 14:07   #21
KP
Retired Moderator

KP's Avatar
Default

It's a good map, that's for sure. Had some pretty intense firefights when trying to cross that bridge.
KP is offline
Old 2007-01-16, 04:50   #22
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default




if you cant see the pic, direct link: http://img526.imageshack.us/img526/1...titled1eh4.jpg
http://img526.imageshack.us/img526/7...titled1jg5.jpg



EDIT: fixed link, imageshack seems to have a prob...

Rhino is offline
Last edited by [R-DEV]Rhino; 2007-01-16 at 05:52..
Old 2007-01-16, 10:09   #23
Desertfox

Desertfox's Avatar
Default

Your tweaking it? Its perfect!
Desertfox is offline
Old 2007-01-16, 11:29   #24
Pantera

Pantera's Avatar
Default

i said this once and ill say it again, Rhino ftw!

Does the barbed-wire do any damage to the player ?
Pantera is offline
Old 2007-01-16, 11:45   #25
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default

Quote:
Originally Posted by Darth.Skyline
i said this once and ill say it again, Rhino ftw!

Does the barbed-wire do any damage to the player ?
well at the moment im still considering if it should be taken out or not hehe. didnt quite turn out as i had planned ingame. But with any luck if it stays in, it should (dosent yet) damage players etc as they pass though.

Rhino is offline
Old 2007-01-16, 13:10   #26
Griffon2-6

Griffon2-6's Avatar
Default

Can I use that barbed wire? I need it for roadblocks, the AT barriers just look strange, and sandbags are too long.
Griffon2-6 is offline
Old 2007-01-16, 13:13   #27
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default

Quote:
Originally Posted by Griffon2-6
Can I use that barbed wire? I need it for roadblocks, the AT barriers just look strange, and sandbags are too long.
when its out. not ready yet...

Rhino is offline
Old 2007-01-16, 16:42   #28
Mongolian_dude
Retired Moderator

Mongolian_dude's Avatar
Default

Put a Merlin Transport on this map!
A drop off in the forest(whithout crashing people....) would be fun as hell! i dont care if i end the round with a KD ratio of 0/2. Yeah, barbed wire at trenches would be a nice touch, plus a few MG implacements. Because ATM those trenches are just a spawn rape fest at times, hard to defend.

...mongol...

Military lawyers engaged in fierce legal action.
Mongolian_dude is offline
Old 2007-01-16, 17:31   #29
Pantera

Pantera's Avatar
Default

Yeah mongol got it ^^^^

You have helipads Are you planning to fill them in the future ? (Apache ) ?
Pantera is offline
Old 2007-01-16, 17:35   #30
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default

Quote:
Originally Posted by Mongolian_dude
Put a Merlin Transport on this map!
A drop off in the forest(whithout crashing people....) would be fun as hell! i dont care if i end the round with a KD ratio of 0/2. Yeah, barbed wire at trenches would be a nice touch, plus a few MG implacements. Because ATM those trenches are just a spawn rape fest at times, hard to defend.

...mongol...
it is already

Rhino is offline
Closed Thread


Tags
ghost, map, operation, released, train

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 19:18.