project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Maps
23 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Community Maps Maps created by PR community members.

Closed Thread
 
Thread Tools Display Modes
Old 2006-08-29, 22:55   #21
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default

I cant quite see the 2nd pics dust, but the 1st is looking good but I still think the colour needs tweaking.

and the fog / lighting needs to blend in with the sand storm aswell.

Rhino is offline
Old 2006-08-29, 23:25   #22
luizinhuu

luizinhuu's Avatar
Default

this sand storm, eh.. it moves right? it is not static i presume
i'd like to see it in movement, you could youtube it for us
the color could be browner still!
luizinhuu is offline
Old 2006-08-29, 23:55   #23
=sealz=StOBeR
Default

Damn very nice looking map. Love the sand concept. I love that map ur talking about on the Euro Forces Pack........

I know this is repetitive but the fog is still a little yellow...but keep doin your thang it looks good.
=sealz=StOBeR is offline
Old 2006-08-30, 04:49   #24
vfn4i83

vfn4i83's Avatar
Default

dam i wanna play this map.
vfn4i83 is offline
Old 2006-08-30, 07:22   #25
DJJ-Terror
Default

This damn editor, its hard to match tose colours in it couse they dont look the same in editor and ingame... and terrain it self has different shades of yellow/brown depending of sun angle and dust can be only of one colour. so i try to match it for entire area and not just for one sand dune.
Hopefully people will be more consumed with playing than with effect colourmatching...
DJJ-Terror is offline
Old 2006-08-30, 14:23   #26
Hathaway
Default

Really looking forward to this DJJ-Terror, I hope you're able to get it how you want it, looks great so far.
Hathaway is offline
Old 2006-08-31, 16:46   #27
V3N0N_br

V3N0N_br's Avatar
Default

Is this smoke affected by the ambient color?
V3N0N_br is offline
Old 2006-09-06, 10:45   #28
DJJ-Terror
Default

some brief update...

Wasteland


Aproach to MEC base...


In base...


Acess to Canyon check point


Blowing up the Gates..


Advancing into Canyon area...
DJJ-Terror is offline
Old 2006-09-06, 12:10   #29
Evilhomer
Retired PR Developer

Evilhomer's Avatar
Default

This guy is an amazing mapper!

Keep it going!

Evilhomer is offline
Old 2006-09-06, 12:17   #30
duckhunt
Retired PR Developer

duckhunt's Avatar
Default

Yes he is, and just before anyone asks, the arty does not actually fire so it wont go through the camo nets it is just stationary!

Looking real good matey, keep us informed.
duckhunt is offline
Closed Thread


Tags
fallujah, map, region, released, sand, storm

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 19:28.